D:\a\csshw\csshw\src\utils\windows.rs
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1 | | //! Windows API abstraction layer for console and system operations. |
2 | | //! |
3 | | //! This module provides a trait-based abstraction over Windows APIs to enable |
4 | | //! mocking in tests and centralize Windows-specific functionality. |
5 | | |
6 | | #![deny(clippy::implicit_return)] |
7 | | #![allow( |
8 | | clippy::needless_return, |
9 | | clippy::doc_overindented_list_items, |
10 | | rustdoc::private_intra_doc_links |
11 | | )] |
12 | | |
13 | | use log::{error, warn}; |
14 | | use std::ffi::OsString; |
15 | | use std::os::windows::ffi::OsStrExt; |
16 | | use std::{mem, ptr}; |
17 | | |
18 | | use windows::core::{BOOL, HSTRING, PCWSTR}; |
19 | | use windows::Win32::Foundation::{COLORREF, FALSE, HANDLE, HWND, LPARAM, TRUE}; |
20 | | use windows::Win32::Graphics::Dwm::{DwmSetWindowAttribute, DWMWA_BORDER_COLOR}; |
21 | | use windows::Win32::Graphics::Gdi::InvalidateRect; |
22 | | use windows::Win32::System::Console::{ |
23 | | FillConsoleOutputAttribute, GetConsoleProcessList, GetConsoleScreenBufferInfo, |
24 | | GetConsoleWindow, GetStdHandle, ReadConsoleInputW, SetConsoleTextAttribute, |
25 | | CONSOLE_CHARACTER_ATTRIBUTES, CONSOLE_SCREEN_BUFFER_INFO, COORD, INPUT_RECORD, INPUT_RECORD_0, |
26 | | STD_HANDLE, STD_INPUT_HANDLE, STD_OUTPUT_HANDLE, |
27 | | }; |
28 | | use windows::Win32::System::Console::{GetConsoleMode, SetConsoleMode, CONSOLE_MODE}; |
29 | | use windows::Win32::System::Console::{ |
30 | | ScrollConsoleScreenBufferW, SetConsoleCursorPosition, CHAR_INFO, KEY_EVENT as KEY_EVENT_U32, |
31 | | SMALL_RECT, |
32 | | }; |
33 | | use windows::Win32::System::Threading::PROCESS_ACCESS_RIGHTS; |
34 | | use windows::Win32::System::Threading::{ |
35 | | CreateProcessW, CREATE_NEW_CONSOLE, PROCESS_INFORMATION, STARTF_USESHOWWINDOW, STARTUPINFOW, |
36 | | }; |
37 | | use windows::Win32::System::Threading::{GetExitCodeProcess, OpenProcess}; |
38 | | use windows::Win32::UI::WindowsAndMessaging::{ |
39 | | BringWindowToTop, EnumWindows, GetForegroundWindow, GetWindowPlacement, GetWindowTextW, |
40 | | GetWindowThreadProcessId, MoveWindow, SetWindowPos, SetWindowTextW, ShowWindow, HWND_NOTOPMOST, |
41 | | HWND_TOPMOST, SHOW_WINDOW_CMD, SWP_NOACTIVATE, SWP_NOMOVE, SWP_NOSIZE, SW_SHOWNOACTIVATE, |
42 | | SYSTEM_METRICS_INDEX, WINDOWPLACEMENT, |
43 | | }; |
44 | | |
45 | | #[cfg(test)] |
46 | | use mockall::automock; |
47 | | |
48 | | use super::constants::MAX_WINDOW_TITLE_LENGTH; |
49 | | |
50 | | /// Trait for Windows API operations to enable mocking in tests. |
51 | | /// |
52 | | /// This trait abstracts Windows API calls to allow for unit testing without |
53 | | /// actual system interaction. All console and system operations should go |
54 | | /// through this trait. |
55 | | #[cfg_attr(test, automock)] |
56 | | pub trait WindowsApi: Send + Sync { |
57 | | /// Sets the console window title. |
58 | | /// |
59 | | /// # Arguments |
60 | | /// |
61 | | /// * `title` - The string to be set as window title |
62 | | /// |
63 | | /// # Returns |
64 | | /// |
65 | | /// Result indicating success or failure of the operation |
66 | | fn set_console_title(&self, title: &str) -> windows::core::Result<()>; |
67 | | |
68 | | /// Gets the console window title as UTF-16 buffer. |
69 | | /// |
70 | | /// # Arguments |
71 | | /// |
72 | | /// * `buffer` - Mutable buffer to store the UTF-16 encoded title |
73 | | /// |
74 | | /// # Returns |
75 | | /// |
76 | | /// Number of characters copied to the buffer |
77 | | fn get_console_title(&self, buffer: &mut [u16]) -> i32; |
78 | | |
79 | | /// Gets OS version string. |
80 | | /// |
81 | | /// # Returns |
82 | | /// |
83 | | /// String representation of the OS version |
84 | | fn get_os_version(&self) -> String; |
85 | | |
86 | | /// Arranges the console window position and size. |
87 | | /// |
88 | | /// # Arguments |
89 | | /// |
90 | | /// * `x` - The x coordinate to move the window to |
91 | | /// * `y` - The y coordinate to move the window to |
92 | | /// * `width` - The width in pixels to resize the window to |
93 | | /// * `height` - The height in pixels to resize the window to |
94 | | /// |
95 | | /// # Returns |
96 | | /// |
97 | | /// Result indicating success or failure of the operation |
98 | | fn arrange_console(&self, x: i32, y: i32, width: i32, height: i32) |
99 | | -> windows::core::Result<()>; |
100 | | |
101 | | /// Sets console text attribute. |
102 | | /// |
103 | | /// # Arguments |
104 | | /// |
105 | | /// * `attributes` - Console character attributes to set |
106 | | /// |
107 | | /// # Returns |
108 | | /// |
109 | | /// Result indicating success or failure of the operation |
110 | | fn set_console_text_attribute( |
111 | | &self, |
112 | | attributes: CONSOLE_CHARACTER_ATTRIBUTES, |
113 | | ) -> windows::core::Result<()>; |
114 | | |
115 | | /// Gets console screen buffer info. |
116 | | /// |
117 | | /// # Returns |
118 | | /// |
119 | | /// Console screen buffer information or error |
120 | | fn get_console_screen_buffer_info(&self) -> windows::core::Result<CONSOLE_SCREEN_BUFFER_INFO>; |
121 | | |
122 | | /// Fills console output with specified attribute. |
123 | | /// |
124 | | /// # Arguments |
125 | | /// |
126 | | /// * `attribute` - Attribute to fill with |
127 | | /// * `length` - Number of characters to fill |
128 | | /// * `coord` - Starting coordinate |
129 | | /// |
130 | | /// # Returns |
131 | | /// |
132 | | /// Number of characters actually filled or error |
133 | | fn fill_console_output_attribute( |
134 | | &self, |
135 | | attribute: u16, |
136 | | length: u32, |
137 | | coord: COORD, |
138 | | ) -> windows::core::Result<u32>; |
139 | | |
140 | | /// Scrolls console screen buffer. |
141 | | /// |
142 | | /// # Arguments |
143 | | /// |
144 | | /// * `scroll_rect` - Rectangle to scroll |
145 | | /// * `scroll_target` - Target coordinate for scrolling |
146 | | /// * `fill_char` - Character to fill empty space with |
147 | | /// |
148 | | /// # Returns |
149 | | /// |
150 | | /// Result indicating success or failure of the operation |
151 | | fn scroll_console_screen_buffer( |
152 | | &self, |
153 | | scroll_rect: SMALL_RECT, |
154 | | scroll_target: COORD, |
155 | | fill_char: CHAR_INFO, |
156 | | ) -> windows::core::Result<()>; |
157 | | |
158 | | /// Sets console cursor position. |
159 | | /// |
160 | | /// # Arguments |
161 | | /// |
162 | | /// * `position` - New cursor position |
163 | | /// |
164 | | /// # Returns |
165 | | /// |
166 | | /// Result indicating success or failure of the operation |
167 | | fn set_console_cursor_position(&self, position: COORD) -> windows::core::Result<()>; |
168 | | |
169 | | /// Gets standard handle. |
170 | | /// |
171 | | /// # Arguments |
172 | | /// |
173 | | /// * `handle_type` - Type of standard handle to retrieve |
174 | | /// |
175 | | /// # Returns |
176 | | /// |
177 | | /// Handle to the requested standard device or error |
178 | | fn get_std_handle(&self, handle_type: STD_HANDLE) -> windows::core::Result<HANDLE>; |
179 | | |
180 | | /// Reads console input. |
181 | | /// |
182 | | /// # Arguments |
183 | | /// |
184 | | /// * `buffer` - Buffer to store input records |
185 | | /// |
186 | | /// # Returns |
187 | | /// |
188 | | /// Number of records read or error |
189 | | fn read_console_input(&self, buffer: &mut [INPUT_RECORD]) -> windows::core::Result<u32>; |
190 | | |
191 | | /// Sets DWM window attribute for border color. |
192 | | /// |
193 | | /// # Arguments |
194 | | /// |
195 | | /// * `color` - Color to set as border color |
196 | | /// |
197 | | /// # Returns |
198 | | /// |
199 | | /// Result indicating success or failure of the operation |
200 | | fn set_console_border_color(&self, color: &COLORREF) -> windows::core::Result<()>; |
201 | | |
202 | | /// Marks the entire console window client area as needing a redraw. |
203 | | /// |
204 | | /// Used to nudge the legacy Win10 conhost into repainting from its |
205 | | /// own buffer state after bulk attribute changes that the renderer |
206 | | /// otherwise leaves stale on the trailing row/column. |
207 | | /// |
208 | | /// # Returns |
209 | | /// |
210 | | /// Result indicating success or failure of the operation |
211 | | fn invalidate_console_window(&self) -> windows::core::Result<()>; |
212 | | |
213 | | /// Writes input records to the console input buffer. |
214 | | /// |
215 | | /// # Arguments |
216 | | /// |
217 | | /// * `buffer` - Input records to write |
218 | | /// * `number_written` - Mutable reference to store number of records written |
219 | | /// |
220 | | /// # Returns |
221 | | /// |
222 | | /// Result indicating success or failure of the operation |
223 | | fn write_console_input( |
224 | | &self, |
225 | | buffer: &[INPUT_RECORD], |
226 | | number_written: &mut u32, |
227 | | ) -> windows::core::Result<()>; |
228 | | |
229 | | /// Gets the last Windows error code. |
230 | | /// |
231 | | /// # Returns |
232 | | /// |
233 | | /// The last error code from Windows API |
234 | | fn get_last_error(&self) -> u32; |
235 | | |
236 | | /// Generates a console control event. |
237 | | /// |
238 | | /// # Arguments |
239 | | /// |
240 | | /// * `ctrl_event` - Control event type to generate |
241 | | /// * `process_group_id` - Process group ID to send event to |
242 | | /// |
243 | | /// # Returns |
244 | | /// |
245 | | /// Result indicating success or failure of the operation |
246 | | fn generate_console_ctrl_event( |
247 | | &self, |
248 | | ctrl_event: u32, |
249 | | process_group_id: u32, |
250 | | ) -> windows::core::Result<()>; |
251 | | |
252 | | /// Get standard output handle |
253 | | /// |
254 | | /// # Returns |
255 | | /// |
256 | | /// Handle to standard output or error |
257 | | fn get_stdout_handle(&self) -> windows::core::Result<HANDLE>; |
258 | | |
259 | | /// Get console screen buffer information |
260 | | /// |
261 | | /// # Arguments |
262 | | /// |
263 | | /// * `handle` - Handle to console screen buffer |
264 | | /// |
265 | | /// # Returns |
266 | | /// |
267 | | /// Console screen buffer information or error |
268 | | fn get_console_attached_process_count(&self) -> u32; |
269 | | |
270 | | /// Create a new process attached to its own console window. |
271 | | /// |
272 | | /// When `with_keyboard_focus` is false the new console window is |
273 | | /// shown without activation (`STARTF_USESHOWWINDOW` + |
274 | | /// `SW_SHOWNOACTIVATE`), so the caller retains keyboard focus. |
275 | | /// Used when the daemon spawns client consoles - otherwise the |
276 | | /// last-spawned client wins the foreground and Windows refuses to |
277 | | /// let the daemon steal it back. |
278 | | /// |
279 | | /// # Arguments |
280 | | /// |
281 | | /// * `application` - Application name including file extension |
282 | | /// * `args` - List of arguments to the application |
283 | | /// * `with_keyboard_focus` - Whether the new console window should take |
284 | | /// foreground focus when it appears. |
285 | | /// |
286 | | /// # Returns |
287 | | /// |
288 | | /// Process information if successful, None otherwise |
289 | 1 | fn create_process_with_args( |
290 | 1 | &self, |
291 | 1 | application: &str, |
292 | 1 | args: Vec<String>, |
293 | 1 | with_keyboard_focus: bool, |
294 | 1 | ) -> Option<windows::Win32::System::Threading::PROCESS_INFORMATION> { |
295 | 1 | let command_line = build_command_line(application, &args); |
296 | 1 | let mut startupinfo = build_startupinfo(with_keyboard_focus); |
297 | 1 | let mut process_information = PROCESS_INFORMATION::default(); |
298 | 1 | let mut cmd_line = command_line; |
299 | 1 | let command_line_ptr = windows::core::PWSTR(cmd_line.as_mut_ptr()); |
300 | | |
301 | 1 | match self.create_process_raw( |
302 | 1 | application, |
303 | 1 | command_line_ptr, |
304 | 1 | &mut startupinfo, |
305 | 1 | &mut process_information, |
306 | 1 | ) { |
307 | 1 | Ok(()) => return Some(process_information), |
308 | 0 | Err(_) => return None, |
309 | | } |
310 | 1 | } |
311 | | |
312 | | /// Low-level process creation API call |
313 | | /// |
314 | | /// # Arguments |
315 | | /// |
316 | | /// * `application` - Application name |
317 | | /// * `command_line` - Command line string as PWSTR |
318 | | /// * `startup_info` - Startup information structure |
319 | | /// * `process_info` - Process information structure to fill |
320 | | /// |
321 | | /// # Returns |
322 | | /// |
323 | | /// Result indicating success or failure of the operation |
324 | | fn create_process_raw( |
325 | | &self, |
326 | | application: &str, |
327 | | command_line: windows::core::PWSTR, |
328 | | startup_info: &mut windows::Win32::System::Threading::STARTUPINFOW, |
329 | | process_info: &mut windows::Win32::System::Threading::PROCESS_INFORMATION, |
330 | | ) -> windows::core::Result<()>; |
331 | | |
332 | | /// Get window handle for process ID |
333 | | /// |
334 | | /// # Arguments |
335 | | /// |
336 | | /// * `process_id` - Process ID to find window for |
337 | | /// |
338 | | /// # Returns |
339 | | /// |
340 | | /// Window handle for the process |
341 | | fn get_window_handle_for_process(&self, process_id: u32) -> HWND; |
342 | | |
343 | | /// Gets the console window handle. |
344 | | /// |
345 | | /// # Returns |
346 | | /// |
347 | | /// Handle to the console window |
348 | | fn get_console_window(&self) -> HWND; |
349 | | |
350 | | /// Gets the foreground window handle. |
351 | | /// |
352 | | /// # Returns |
353 | | /// |
354 | | /// Handle to the foreground window |
355 | | fn get_foreground_window(&self) -> HWND; |
356 | | |
357 | | /// Bring `hwnd` to the top of the z-order. |
358 | | /// |
359 | | /// When `with_keyboard_focus` is true the window is also activated and |
360 | | /// receives keyboard focus. When false the window is raised without |
361 | | /// activation, avoiding the taskbar flash that would happen if the |
362 | | /// window is not the current input target. |
363 | | /// |
364 | | /// # Arguments |
365 | | /// |
366 | | /// * `hwnd` - Handle to the window to raise. |
367 | | /// * `with_keyboard_focus` - Whether to activate the window and give |
368 | | /// it keyboard focus. |
369 | | /// |
370 | | /// # Returns |
371 | | /// |
372 | | /// Result indicating success or failure of the operation |
373 | | fn bring_window_to_top( |
374 | | &self, |
375 | | hwnd: HWND, |
376 | | with_keyboard_focus: bool, |
377 | | ) -> windows::core::Result<()>; |
378 | | |
379 | | /// Gets console mode for the specified handle. |
380 | | /// |
381 | | /// # Arguments |
382 | | /// |
383 | | /// * `handle` - Handle to the console input buffer |
384 | | /// |
385 | | /// # Returns |
386 | | /// |
387 | | /// Console mode or error |
388 | | fn get_console_mode(&self, handle: HANDLE) -> windows::core::Result<CONSOLE_MODE>; |
389 | | |
390 | | /// Sets console mode for the specified handle. |
391 | | /// |
392 | | /// # Arguments |
393 | | /// |
394 | | /// * `handle` - Handle to the console input buffer |
395 | | /// * `mode` - Console mode to set |
396 | | /// |
397 | | /// # Returns |
398 | | /// |
399 | | /// Result indicating success or failure of the operation |
400 | | fn set_console_mode(&self, handle: HANDLE, mode: CONSOLE_MODE) -> windows::core::Result<()>; |
401 | | |
402 | | /// Gets the exit code of the specified process. |
403 | | /// |
404 | | /// # Arguments |
405 | | /// |
406 | | /// * `handle` - Handle to the process |
407 | | /// |
408 | | /// # Returns |
409 | | /// |
410 | | /// Exit code or error |
411 | | fn get_exit_code(&self, handle: HANDLE) -> windows::core::Result<u32>; |
412 | | |
413 | | /// Moves and resizes a window. |
414 | | /// |
415 | | /// # Arguments |
416 | | /// |
417 | | /// * `hwnd` - Handle to the window |
418 | | /// * `x` - New x position |
419 | | /// * `y` - New y position |
420 | | /// * `width` - New width |
421 | | /// * `height` - New height |
422 | | /// * `repaint` - Whether to repaint the window |
423 | | /// |
424 | | /// # Returns |
425 | | /// |
426 | | /// Result indicating success or failure of the operation |
427 | | fn move_window( |
428 | | &self, |
429 | | hwnd: HWND, |
430 | | x: i32, |
431 | | y: i32, |
432 | | width: i32, |
433 | | height: i32, |
434 | | repaint: bool, |
435 | | ) -> windows::core::Result<()>; |
436 | | |
437 | | /// Gets window placement information. |
438 | | /// |
439 | | /// # Arguments |
440 | | /// |
441 | | /// * `hwnd` - Handle to the window |
442 | | /// |
443 | | /// # Returns |
444 | | /// |
445 | | /// Window placement information or error |
446 | | fn get_window_placement(&self, hwnd: HWND) -> windows::core::Result<WINDOWPLACEMENT>; |
447 | | |
448 | | /// Shows a window in the specified state. |
449 | | /// |
450 | | /// # Arguments |
451 | | /// |
452 | | /// * `hwnd` - Handle to the window |
453 | | /// * `cmd_show` - Show command |
454 | | /// |
455 | | /// # Returns |
456 | | /// |
457 | | /// Result indicating success or failure of the operation |
458 | | fn show_window(&self, hwnd: HWND, cmd_show: SHOW_WINDOW_CMD) -> windows::core::Result<bool>; |
459 | | |
460 | | /// Checks if a window handle is valid. |
461 | | /// |
462 | | /// # Arguments |
463 | | /// |
464 | | /// * `hwnd` - Handle to the window to check |
465 | | /// |
466 | | /// # Returns |
467 | | /// |
468 | | /// True if the window is valid, false otherwise |
469 | | fn is_window(&self, hwnd: HWND) -> bool; |
470 | | |
471 | | /// Opens a process with the specified access rights. |
472 | | /// |
473 | | /// # Arguments |
474 | | /// |
475 | | /// * `access` - Access rights for the process handle |
476 | | /// * `inherit` - Whether the handle can be inherited |
477 | | /// * `process_id` - Process ID to open |
478 | | /// |
479 | | /// # Returns |
480 | | /// |
481 | | /// Process handle or error |
482 | | fn open_process( |
483 | | &self, |
484 | | access: u32, |
485 | | inherit: bool, |
486 | | process_id: u32, |
487 | | ) -> windows::core::Result<HANDLE>; |
488 | | |
489 | | /// Gets system metrics information. |
490 | | /// |
491 | | /// # Arguments |
492 | | /// |
493 | | /// * `index` - System metric index to retrieve |
494 | | /// |
495 | | /// # Returns |
496 | | /// |
497 | | /// The requested system metric value |
498 | | fn get_system_metrics(&self, index: SYSTEM_METRICS_INDEX) -> i32; |
499 | | |
500 | | /// Sets the process DPI awareness. |
501 | | /// |
502 | | /// # Arguments |
503 | | /// |
504 | | /// * `value` - DPI awareness value to set |
505 | | /// |
506 | | /// # Returns |
507 | | /// |
508 | | /// Result indicating success or failure of the operation |
509 | | fn set_process_dpi_awareness( |
510 | | &self, |
511 | | value: windows::Win32::UI::HiDpi::PROCESS_DPI_AWARENESS, |
512 | | ) -> windows::core::Result<()>; |
513 | | } |
514 | | |
515 | | #[cfg(test)] |
516 | | impl Clone for MockWindowsApi { |
517 | 0 | fn clone(&self) -> Self { |
518 | 0 | return MockWindowsApi::new(); |
519 | 0 | } |
520 | | } |
521 | | |
522 | | /// Default implementation of WindowsApi that calls actual Windows APIs. |
523 | | /// |
524 | | /// This implementation provides direct access to Windows system APIs and should |
525 | | /// be used in production code. For testing, use the MockWindowsApi instead. |
526 | | #[derive(Clone)] |
527 | | pub struct DefaultWindowsApi; |
528 | | |
529 | | #[cfg_attr(coverage_nightly, coverage(off))] |
530 | | impl WindowsApi for DefaultWindowsApi { |
531 | | fn set_console_title(&self, title: &str) -> windows::core::Result<()> { |
532 | | return unsafe { SetWindowTextW(GetConsoleWindow(), &HSTRING::from(title)) }; |
533 | | } |
534 | | |
535 | | fn get_console_title(&self, buffer: &mut [u16]) -> i32 { |
536 | | return unsafe { GetWindowTextW(GetConsoleWindow(), buffer) }; |
537 | | } |
538 | | |
539 | | fn get_os_version(&self) -> String { |
540 | | return os_info::get().version().to_string(); |
541 | | } |
542 | | |
543 | | fn arrange_console( |
544 | | &self, |
545 | | x: i32, |
546 | | y: i32, |
547 | | width: i32, |
548 | | height: i32, |
549 | | ) -> windows::core::Result<()> { |
550 | | return unsafe { MoveWindow(GetConsoleWindow(), x, y, width, height, true) }; |
551 | | } |
552 | | |
553 | | fn set_console_text_attribute( |
554 | | &self, |
555 | | attributes: CONSOLE_CHARACTER_ATTRIBUTES, |
556 | | ) -> windows::core::Result<()> { |
557 | | return unsafe { SetConsoleTextAttribute(self.get_stdout_handle()?, attributes) }; |
558 | | } |
559 | | |
560 | | fn get_console_screen_buffer_info(&self) -> windows::core::Result<CONSOLE_SCREEN_BUFFER_INFO> { |
561 | | let mut buffer_info = CONSOLE_SCREEN_BUFFER_INFO::default(); |
562 | | unsafe { GetConsoleScreenBufferInfo(self.get_stdout_handle()?, &mut buffer_info)? }; |
563 | | return Ok(buffer_info); |
564 | | } |
565 | | |
566 | | fn fill_console_output_attribute( |
567 | | &self, |
568 | | attribute: u16, |
569 | | length: u32, |
570 | | coord: COORD, |
571 | | ) -> windows::core::Result<u32> { |
572 | | let mut number_written = 0u32; |
573 | | unsafe { |
574 | | FillConsoleOutputAttribute( |
575 | | self.get_stdout_handle()?, |
576 | | attribute, |
577 | | length, |
578 | | coord, |
579 | | &mut number_written, |
580 | | )? |
581 | | }; |
582 | | return Ok(number_written); |
583 | | } |
584 | | |
585 | | fn scroll_console_screen_buffer( |
586 | | &self, |
587 | | scroll_rect: SMALL_RECT, |
588 | | scroll_target: COORD, |
589 | | fill_char: CHAR_INFO, |
590 | | ) -> windows::core::Result<()> { |
591 | | return unsafe { |
592 | | ScrollConsoleScreenBufferW( |
593 | | self.get_stdout_handle()?, |
594 | | &scroll_rect, |
595 | | None, |
596 | | scroll_target, |
597 | | &fill_char, |
598 | | ) |
599 | | }; |
600 | | } |
601 | | |
602 | | fn set_console_cursor_position(&self, position: COORD) -> windows::core::Result<()> { |
603 | | return unsafe { SetConsoleCursorPosition(self.get_stdout_handle()?, position) }; |
604 | | } |
605 | | |
606 | | fn get_std_handle(&self, handle_type: STD_HANDLE) -> windows::core::Result<HANDLE> { |
607 | | return unsafe { GetStdHandle(handle_type) }; |
608 | | } |
609 | | |
610 | | fn read_console_input(&self, buffer: &mut [INPUT_RECORD]) -> windows::core::Result<u32> { |
611 | | let mut number_read = 0u32; |
612 | | unsafe { |
613 | | ReadConsoleInputW( |
614 | | self.get_std_handle(STD_INPUT_HANDLE)?, |
615 | | buffer, |
616 | | &mut number_read, |
617 | | )? |
618 | | }; |
619 | | return Ok(number_read); |
620 | | } |
621 | | |
622 | | fn set_console_border_color(&self, color: &COLORREF) -> windows::core::Result<()> { |
623 | | return unsafe { |
624 | | DwmSetWindowAttribute( |
625 | | GetConsoleWindow(), |
626 | | DWMWA_BORDER_COLOR, |
627 | | color as *const COLORREF as *const _, |
628 | | mem::size_of::<COLORREF>() as u32, |
629 | | ) |
630 | | }; |
631 | | } |
632 | | |
633 | | fn invalidate_console_window(&self) -> windows::core::Result<()> { |
634 | | let succeeded = unsafe { InvalidateRect(Some(GetConsoleWindow()), None, false) }; |
635 | | if succeeded.as_bool() { |
636 | | return Ok(()); |
637 | | } |
638 | | return Err(windows::core::Error::from_thread()); |
639 | | } |
640 | | |
641 | | fn write_console_input( |
642 | | &self, |
643 | | buffer: &[INPUT_RECORD], |
644 | | number_written: &mut u32, |
645 | | ) -> windows::core::Result<()> { |
646 | | unsafe { |
647 | | windows::Win32::System::Console::WriteConsoleInputW( |
648 | | GetStdHandle(STD_INPUT_HANDLE)?, |
649 | | buffer, |
650 | | number_written, |
651 | | )? |
652 | | }; |
653 | | return Ok(()); |
654 | | } |
655 | | |
656 | | fn get_last_error(&self) -> u32 { |
657 | | return unsafe { windows::Win32::Foundation::GetLastError().0 }; |
658 | | } |
659 | | |
660 | | fn generate_console_ctrl_event( |
661 | | &self, |
662 | | ctrl_event: u32, |
663 | | process_group_id: u32, |
664 | | ) -> windows::core::Result<()> { |
665 | | return unsafe { |
666 | | windows::Win32::System::Console::GenerateConsoleCtrlEvent(ctrl_event, process_group_id) |
667 | | }; |
668 | | } |
669 | | |
670 | | fn get_stdout_handle(&self) -> windows::core::Result<HANDLE> { |
671 | | return self.get_std_handle(STD_OUTPUT_HANDLE); |
672 | | } |
673 | | |
674 | | fn get_console_attached_process_count(&self) -> u32 { |
675 | | let mut value: [u32; 1] = [0]; |
676 | | unsafe { return GetConsoleProcessList(&mut value) }; |
677 | | } |
678 | | |
679 | | fn get_window_handle_for_process(&self, process_id: u32) -> HWND { |
680 | | /// Data structure for window search callback |
681 | | struct WindowSearchData { |
682 | | /// The process ID we're searching for |
683 | | target_process_id: u32, |
684 | | /// Mutable reference to store the found window handle |
685 | | found_handle: *mut Option<HWND>, |
686 | | } |
687 | | |
688 | | /// Callback function for finding windows by process ID with proper handle capture |
689 | | unsafe extern "system" fn find_window_callback_with_capture( |
690 | | hwnd: HWND, |
691 | | lparam: LPARAM, |
692 | | ) -> BOOL { |
693 | | let search_data = &mut *(lparam.0 as *mut WindowSearchData); |
694 | | let mut window_process_id: u32 = 0; |
695 | | GetWindowThreadProcessId(hwnd, Some(&mut window_process_id)); |
696 | | |
697 | | if search_data.target_process_id == window_process_id { |
698 | | // Store the found window handle |
699 | | *search_data.found_handle = Some(hwnd); |
700 | | return FALSE; // Stop enumeration |
701 | | } |
702 | | return TRUE; // Continue enumeration |
703 | | } |
704 | | |
705 | | let mut found_handle = None; |
706 | | let mut search_data = WindowSearchData { |
707 | | target_process_id: process_id, |
708 | | found_handle: &mut found_handle, |
709 | | }; |
710 | | |
711 | | loop { |
712 | | let _ = unsafe { |
713 | | EnumWindows( |
714 | | Some(find_window_callback_with_capture), |
715 | | LPARAM(&mut search_data as *mut WindowSearchData as isize), |
716 | | ) |
717 | | }; |
718 | | if let Some(handle) = found_handle { |
719 | | return handle; |
720 | | } |
721 | | } |
722 | | } |
723 | | |
724 | | fn create_process_raw( |
725 | | &self, |
726 | | application: &str, |
727 | | command_line: windows::core::PWSTR, |
728 | | startup_info: &mut windows::Win32::System::Threading::STARTUPINFOW, |
729 | | process_info: &mut windows::Win32::System::Threading::PROCESS_INFORMATION, |
730 | | ) -> windows::core::Result<()> { |
731 | | return unsafe { |
732 | | CreateProcessW( |
733 | | &HSTRING::from(application), |
734 | | Some(command_line), |
735 | | Some(ptr::null_mut()), |
736 | | Some(ptr::null_mut()), |
737 | | false, |
738 | | CREATE_NEW_CONSOLE, |
739 | | Some(ptr::null_mut()), |
740 | | PCWSTR::null(), |
741 | | ptr::addr_of_mut!(*startup_info), |
742 | | ptr::addr_of_mut!(*process_info), |
743 | | ) |
744 | | }; |
745 | | } |
746 | | |
747 | | fn get_console_window(&self) -> HWND { |
748 | | return unsafe { GetConsoleWindow() }; |
749 | | } |
750 | | |
751 | | fn get_foreground_window(&self) -> HWND { |
752 | | return unsafe { GetForegroundWindow() }; |
753 | | } |
754 | | |
755 | | fn bring_window_to_top( |
756 | | &self, |
757 | | hwnd: HWND, |
758 | | with_keyboard_focus: bool, |
759 | | ) -> windows::core::Result<()> { |
760 | | if with_keyboard_focus { |
761 | | return unsafe { BringWindowToTop(hwnd) }; |
762 | | } |
763 | | // Raise without activation via the HWND_TOPMOST -> HWND_NOTOPMOST |
764 | | // trick. Synchronous SetWindowPos (no SWP_ASYNCWINDOWPOS) so |
765 | | // HWND_TOPMOST is applied before we strip it again - otherwise |
766 | | // rapid invocations from the z-order loop can leave the |
767 | | // WS_EX_TOPMOST flag set, floating client windows above other |
768 | | // applications. See https://stackoverflow.com/questions/5257977. |
769 | | unsafe { |
770 | | SetWindowPos( |
771 | | hwnd, |
772 | | Some(HWND_TOPMOST), |
773 | | 0, |
774 | | 0, |
775 | | 0, |
776 | | 0, |
777 | | SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE, |
778 | | )?; |
779 | | SetWindowPos( |
780 | | hwnd, |
781 | | Some(HWND_NOTOPMOST), |
782 | | 0, |
783 | | 0, |
784 | | 0, |
785 | | 0, |
786 | | SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE, |
787 | | )?; |
788 | | } |
789 | | return Ok(()); |
790 | | } |
791 | | |
792 | | fn get_console_mode(&self, handle: HANDLE) -> windows::core::Result<CONSOLE_MODE> { |
793 | | let mut mode = CONSOLE_MODE(0u32); |
794 | | unsafe { GetConsoleMode(handle, &mut mode)? }; |
795 | | return Ok(mode); |
796 | | } |
797 | | |
798 | | fn set_console_mode(&self, handle: HANDLE, mode: CONSOLE_MODE) -> windows::core::Result<()> { |
799 | | return unsafe { SetConsoleMode(handle, mode) }; |
800 | | } |
801 | | |
802 | | fn get_exit_code(&self, handle: HANDLE) -> windows::core::Result<u32> { |
803 | | let mut exit_code: u32 = 0; |
804 | | unsafe { GetExitCodeProcess(handle, &mut exit_code)? }; |
805 | | return Ok(exit_code); |
806 | | } |
807 | | |
808 | | fn move_window( |
809 | | &self, |
810 | | hwnd: HWND, |
811 | | x: i32, |
812 | | y: i32, |
813 | | width: i32, |
814 | | height: i32, |
815 | | repaint: bool, |
816 | | ) -> windows::core::Result<()> { |
817 | | return unsafe { MoveWindow(hwnd, x, y, width, height, repaint) }; |
818 | | } |
819 | | |
820 | | fn get_window_placement(&self, hwnd: HWND) -> windows::core::Result<WINDOWPLACEMENT> { |
821 | | let mut placement: WINDOWPLACEMENT = WINDOWPLACEMENT { |
822 | | length: mem::size_of::<WINDOWPLACEMENT>() as u32, |
823 | | ..Default::default() |
824 | | }; |
825 | | unsafe { GetWindowPlacement(hwnd, &mut placement)? }; |
826 | | return Ok(placement); |
827 | | } |
828 | | |
829 | | fn show_window(&self, hwnd: HWND, cmd_show: SHOW_WINDOW_CMD) -> windows::core::Result<bool> { |
830 | | let result = unsafe { ShowWindow(hwnd, cmd_show) }; |
831 | | return Ok(result.as_bool()); |
832 | | } |
833 | | |
834 | | fn is_window(&self, hwnd: HWND) -> bool { |
835 | | return unsafe { windows::Win32::UI::WindowsAndMessaging::IsWindow(Some(hwnd)).as_bool() }; |
836 | | } |
837 | | |
838 | | fn open_process( |
839 | | &self, |
840 | | access: u32, |
841 | | inherit: bool, |
842 | | process_id: u32, |
843 | | ) -> windows::core::Result<HANDLE> { |
844 | | return unsafe { OpenProcess(PROCESS_ACCESS_RIGHTS(access), inherit, process_id) }; |
845 | | } |
846 | | |
847 | | fn get_system_metrics(&self, index: SYSTEM_METRICS_INDEX) -> i32 { |
848 | | return unsafe { windows::Win32::UI::WindowsAndMessaging::GetSystemMetrics(index) }; |
849 | | } |
850 | | |
851 | | fn set_process_dpi_awareness( |
852 | | &self, |
853 | | value: windows::Win32::UI::HiDpi::PROCESS_DPI_AWARENESS, |
854 | | ) -> windows::core::Result<()> { |
855 | | return unsafe { windows::Win32::UI::HiDpi::SetProcessDpiAwareness(value) }; |
856 | | } |
857 | | } |
858 | | |
859 | | /// u16 representation of a [KEY_EVENT][1]. |
860 | | /// |
861 | | /// For some reason the public [KEY_EVENT][1] constant is a u32 |
862 | | /// while the [INPUT_RECORD][2].`EventType` is u16... |
863 | | /// |
864 | | /// [1]: https://microsoft.github.io/windows-docs-rs/doc/windows/Win32/System/Console/constant.KEY_EVENT.html |
865 | | /// [2]: https://microsoft.github.io/windows-docs-rs/doc/windows/Win32/System/Console/struct.INPUT_RECORD.html |
866 | | pub const KEY_EVENT: u16 = KEY_EVENT_U32 as u16; |
867 | | |
868 | | /// Build a `STARTUPINFOW` for [`WindowsApi::create_process_with_args`]. |
869 | | /// |
870 | | /// When `with_keyboard_focus` is false, `STARTF_USESHOWWINDOW` and |
871 | | /// `SW_SHOWNOACTIVATE` are populated so the new console appears without |
872 | | /// stealing foreground focus. Otherwise the struct is left at its default |
873 | | /// (the new process picks its own show-window behaviour). |
874 | | /// |
875 | | /// # Arguments |
876 | | /// |
877 | | /// * `with_keyboard_focus` - Whether the spawned process is allowed to take |
878 | | /// foreground focus when its console appears. |
879 | | /// |
880 | | /// # Returns |
881 | | /// |
882 | | /// A `STARTUPINFOW` with `cb` set and, when applicable, the no-activate |
883 | | /// show-window flags applied. |
884 | 3 | pub(crate) fn build_startupinfo(with_keyboard_focus: bool) -> STARTUPINFOW { |
885 | 3 | let mut startupinfo = STARTUPINFOW { |
886 | 3 | cb: mem::size_of::<STARTUPINFOW>() as u32, |
887 | 3 | ..Default::default() |
888 | 3 | }; |
889 | 3 | if !with_keyboard_focus { |
890 | 1 | startupinfo.dwFlags = STARTF_USESHOWWINDOW; |
891 | 1 | startupinfo.wShowWindow = SW_SHOWNOACTIVATE.0 as u16; |
892 | 2 | } |
893 | 3 | return startupinfo; |
894 | 3 | } |
895 | | |
896 | | /// Build command line string for Windows process creation |
897 | | /// |
898 | | /// # Arguments |
899 | | /// |
900 | | /// * `application` - Application name including file extension |
901 | | /// * `args` - List of arguments to the application |
902 | | /// |
903 | | /// # Returns |
904 | | /// |
905 | | /// UTF-16 encoded command line with proper quoting |
906 | | /// |
907 | | /// # Examples |
908 | | /// |
909 | | /// ``` |
910 | | /// use csshw_lib::utils::windows::build_command_line; |
911 | | /// |
912 | | /// let cmd_line = build_command_line("cmd.exe", &["arg1".to_string(), "arg2".to_string()]); |
913 | | /// // Returns UTF-16 encoded: "cmd.exe" "arg1" "arg2"\0 |
914 | | /// ``` |
915 | 4 | pub fn build_command_line(application: &str, args: &[String]) -> Vec<u16> { |
916 | 4 | let mut cmd: Vec<u16> = Vec::new(); |
917 | 4 | cmd.push(b'"' as u16); |
918 | 4 | cmd.extend(OsString::from(application).encode_wide()); |
919 | 4 | cmd.push(b'"' as u16); |
920 | | |
921 | 5 | for arg in args4 { |
922 | 5 | cmd.push(' ' as u16); |
923 | 5 | cmd.push(b'"' as u16); |
924 | 5 | cmd.extend(OsString::from(arg).encode_wide()); |
925 | 5 | cmd.push(b'"' as u16); |
926 | 5 | } |
927 | 4 | cmd.push(0); // add null terminator |
928 | | |
929 | 4 | return cmd; |
930 | 4 | } |
931 | | |
932 | | /// Sets the back- and foreground color of the current console window using the provided API. |
933 | | /// |
934 | | /// # Arguments |
935 | | /// |
936 | | /// * `api` - The Windows API implementation to use. |
937 | | /// * `color` - The color value describing the back- and foreground color. |
938 | | /// |
939 | | /// # Examples |
940 | | /// |
941 | | /// ```no_run |
942 | | /// use csshw_lib::utils::windows::{set_console_color, DefaultWindowsApi}; |
943 | | /// use windows::Win32::System::Console::CONSOLE_CHARACTER_ATTRIBUTES; |
944 | | /// |
945 | | /// let api = DefaultWindowsApi; |
946 | | /// set_console_color(&api, CONSOLE_CHARACTER_ATTRIBUTES(0x0F)); |
947 | | /// ``` |
948 | 8 | pub fn set_console_color(api: &dyn WindowsApi, color: CONSOLE_CHARACTER_ATTRIBUTES) { |
949 | 8 | api.set_console_text_attribute(color).unwrap(); |
950 | 8 | let buffer_info = api.get_console_screen_buffer_info().unwrap(); |
951 | | // FillConsoleOutputAttribute continues into successive rows when the |
952 | | // length extends past the end of the row, so a single call from (0,0) |
953 | | // recolors the entire buffer in one LPC roundtrip. |
954 | 8 | let width: u32 = buffer_info.dwSize.X.try_into().unwrap(); |
955 | 8 | let height: u32 = buffer_info.dwSize.Y.try_into().unwrap(); |
956 | 8 | api.fill_console_output_attribute(color.0, width * height, COORD { X: 0, Y: 0 }) |
957 | 8 | .unwrap(); |
958 | | // The console client area can contain a sub-cell-sized pixel sliver at |
959 | | // the right and/or bottom edge when the OS window pixel dimensions do |
960 | | // not divide evenly into the cell grid (csshw clients are sized in |
961 | | // pixels via MoveWindow). Those slivers are not backed by any buffer |
962 | | // cell, so the fill above cannot reach them, and conhost does not |
963 | | // repaint them on an attribute-only update - they keep the old color |
964 | | // until something triggers a WM_PAINT (user double-clicking is one |
965 | | // such trigger). |
966 | 8 | if let Err(err2 ) = api.invalidate_console_window() { |
967 | 2 | warn!("Failed to invalidate console window after recolor: {}", err); |
968 | 6 | } |
969 | 8 | } |
970 | | |
971 | | /// Empties the console screen output buffer of the current console window using the provided API. |
972 | | /// |
973 | | /// # Arguments |
974 | | /// |
975 | | /// * `api` - The Windows API implementation to use. |
976 | | /// |
977 | | /// # Examples |
978 | | /// |
979 | | /// ```no_run |
980 | | /// use csshw_lib::utils::windows::{clear_screen, DefaultWindowsApi}; |
981 | | /// |
982 | | /// let api = DefaultWindowsApi; |
983 | | /// clear_screen(&api); |
984 | | /// ``` |
985 | 7 | pub fn clear_screen(api: &dyn WindowsApi) { |
986 | 7 | let buffer_info = api.get_console_screen_buffer_info().unwrap(); |
987 | 7 | let scroll_rect = SMALL_RECT { |
988 | 7 | Left: 0, |
989 | 7 | Top: 0, |
990 | 7 | Right: buffer_info.dwSize.X, |
991 | 7 | Bottom: buffer_info.dwSize.Y, |
992 | 7 | }; |
993 | 7 | let scroll_target = COORD { |
994 | 7 | X: buffer_info.dwSize.X, |
995 | 7 | Y: 0 - buffer_info.dwSize.Y, |
996 | 7 | }; |
997 | 7 | let mut char_info = CHAR_INFO::default(); |
998 | 7 | char_info.Char.UnicodeChar = ' ' as u16; |
999 | 7 | char_info.Attributes = buffer_info.wAttributes.0; |
1000 | | |
1001 | 7 | api.scroll_console_screen_buffer(scroll_rect, scroll_target, char_info) |
1002 | 7 | .unwrap(); |
1003 | | |
1004 | 7 | let cursor_position = COORD { X: 0, Y: 0 }; |
1005 | 7 | api.set_console_cursor_position(cursor_position).unwrap(); |
1006 | 7 | } |
1007 | | |
1008 | | /// Sets the border color of the current console window using the provided APIs. |
1009 | | /// |
1010 | | /// Windows10 does not support this. |
1011 | | /// |
1012 | | /// # Arguments |
1013 | | /// |
1014 | | /// * `api` - The Windows API implementation; |
1015 | | /// * `color` - RGB [COLORREF][1] to set as border color. |
1016 | | /// |
1017 | | /// # Examples |
1018 | | /// |
1019 | | /// ```no_run |
1020 | | /// use csshw_lib::utils::windows::{set_console_border_color, DefaultWindowsApi}; |
1021 | | /// use windows::Win32::Foundation::COLORREF; |
1022 | | /// |
1023 | | /// set_console_border_color(&DefaultWindowsApi, COLORREF(0x001A2B3C)); |
1024 | | /// ``` |
1025 | | /// |
1026 | | /// [1]: https://learn.microsoft.com/en-us/windows/win32/gdi/colorref |
1027 | 3 | pub fn set_console_border_color(api: &dyn WindowsApi, color: COLORREF) { |
1028 | 3 | if !is_windows_10(api) { |
1029 | 2 | api.set_console_border_color(&color).unwrap(); |
1030 | 2 | }1 |
1031 | 3 | } |
1032 | | |
1033 | | /// Converts a UTF-16 buffer to a Rust String, filtering out null characters. |
1034 | | /// |
1035 | | /// # Arguments |
1036 | | /// |
1037 | | /// * `buffer` - The UTF-16 buffer to convert. |
1038 | | /// |
1039 | | /// # Returns |
1040 | | /// |
1041 | | /// The converted string. |
1042 | | /// |
1043 | | /// # Examples |
1044 | | /// |
1045 | | /// ``` |
1046 | | /// use csshw_lib::utils::windows::utf16_buffer_to_string; |
1047 | | /// |
1048 | | /// let utf16_data = vec![72, 101, 108, 108, 111, 0]; // "Hello" + null terminator |
1049 | | /// let result = utf16_buffer_to_string(&utf16_data); |
1050 | | /// assert_eq!(result, "Hello"); |
1051 | | /// ``` |
1052 | 5 | pub fn utf16_buffer_to_string(buffer: &[u16]) -> String { |
1053 | 5 | let vec: Vec<u16> = buffer |
1054 | 5 | .iter() |
1055 | 5 | .copied() |
1056 | 49 | .filter5 (|val| return *val != 0u16) |
1057 | 5 | .collect(); |
1058 | 5 | return String::from_utf16(&vec).unwrap_or_else(|err| {0 |
1059 | 0 | error!("{}", err); |
1060 | 0 | panic!("Failed to convert UTF-16 buffer to string, invalid utf16") |
1061 | | }); |
1062 | 5 | } |
1063 | | |
1064 | | /// Returns the title of the current console window using the provided API. |
1065 | | /// |
1066 | | /// # Arguments |
1067 | | /// |
1068 | | /// * `api` - The Windows API implementation to use. |
1069 | | /// |
1070 | | /// # Returns |
1071 | | /// |
1072 | | /// The title of the current console window. |
1073 | | /// |
1074 | | /// # Examples |
1075 | | /// |
1076 | | /// ```no_run |
1077 | | /// use csshw_lib::utils::windows::{get_console_title, DefaultWindowsApi}; |
1078 | | /// |
1079 | | /// let title = get_console_title(&DefaultWindowsApi); |
1080 | | /// println!("Console title: {}", title); |
1081 | | /// ``` |
1082 | 0 | pub fn get_console_title(api: &dyn WindowsApi) -> String { |
1083 | 0 | let mut title: [u16; MAX_WINDOW_TITLE_LENGTH] = [0; MAX_WINDOW_TITLE_LENGTH]; |
1084 | 0 | api.get_console_title(&mut title); |
1085 | 0 | return utf16_buffer_to_string(&title); |
1086 | 0 | } |
1087 | | |
1088 | | /// Returns a [HANDLE] to the requested [STD_HANDLE] of the current process. |
1089 | | /// |
1090 | | /// # Arguments |
1091 | | /// |
1092 | | /// * `nstdhandle` - The standard handle to retrieve. |
1093 | | /// Either [STD_INPUT_HANDLE] or [STD_OUTPUT_HANDLE]. |
1094 | | /// |
1095 | | /// # Returns |
1096 | | /// |
1097 | | /// The [HANDLE] to the requested [STD_HANDLE]. |
1098 | | #[cfg_attr(coverage_nightly, coverage(off))] |
1099 | | fn get_std_handle(nstdhandle: STD_HANDLE) -> HANDLE { |
1100 | | return unsafe { |
1101 | | GetStdHandle(nstdhandle) |
1102 | | .unwrap_or_else(|_| panic!("Failed to retrieve standard handle: {nstdhandle:?}")) |
1103 | | }; |
1104 | | } |
1105 | | |
1106 | | /// Returns a [HANDLE] to the [STD_INPUT_HANDLE] of the current process. |
1107 | | /// |
1108 | | /// # Returns |
1109 | | /// |
1110 | | /// Handle to the standard input of the current process. |
1111 | | /// |
1112 | | /// # Examples |
1113 | | /// |
1114 | | /// ```no_run |
1115 | | /// use csshw_lib::utils::windows::get_console_input_buffer; |
1116 | | /// |
1117 | | /// let input_handle = get_console_input_buffer(); |
1118 | | /// ``` |
1119 | | #[cfg_attr(coverage_nightly, coverage(off))] |
1120 | | pub fn get_console_input_buffer() -> HANDLE { |
1121 | | return get_std_handle(STD_INPUT_HANDLE); |
1122 | | } |
1123 | | |
1124 | | /// Returns a [HANDLE] to the [STD_OUTPUT_HANDLE] of the current process. |
1125 | | /// |
1126 | | /// # Returns |
1127 | | /// |
1128 | | /// Handle to the standard output of the current process. |
1129 | | /// |
1130 | | /// # Examples |
1131 | | /// |
1132 | | /// ```no_run |
1133 | | /// use csshw_lib::utils::windows::get_console_output_buffer; |
1134 | | /// |
1135 | | /// let output_handle = get_console_output_buffer(); |
1136 | | /// ``` |
1137 | | #[cfg_attr(coverage_nightly, coverage(off))] |
1138 | | pub fn get_console_output_buffer() -> HANDLE { |
1139 | | return get_std_handle(STD_OUTPUT_HANDLE); |
1140 | | } |
1141 | | |
1142 | | /// Returns a single [INPUT_RECORD] read from the current process stdinput using the provided API. |
1143 | | /// |
1144 | | /// Blocks until 1 record was read. |
1145 | | /// |
1146 | | /// # Arguments |
1147 | | /// |
1148 | | /// * `api` - The Windows API implementation to use. |
1149 | | /// |
1150 | | /// # Returns |
1151 | | /// |
1152 | | /// A single INPUT_RECORD that was read. |
1153 | | /// |
1154 | | /// # Examples |
1155 | | /// |
1156 | | /// ```no_run |
1157 | | /// use csshw_lib::utils::windows::{read_console_input, DefaultWindowsApi}; |
1158 | | /// |
1159 | | /// let api = DefaultWindowsApi; |
1160 | | /// let input_record = read_console_input(&api); |
1161 | | /// ``` |
1162 | 5 | pub fn read_console_input(api: &dyn WindowsApi) -> INPUT_RECORD { |
1163 | | const NB_EVENTS: usize = 1; |
1164 | 5 | let mut input_buffer: [INPUT_RECORD; NB_EVENTS] = [INPUT_RECORD::default(); NB_EVENTS]; |
1165 | | loop { |
1166 | 6 | let number_of_events_read = api |
1167 | 6 | .read_console_input(&mut input_buffer) |
1168 | 6 | .expect("Failed to read console input"); |
1169 | 6 | if number_of_events_read == NB_EVENTS as u32 { |
1170 | 5 | break; |
1171 | 1 | } |
1172 | | } |
1173 | 5 | return input_buffer[0]; |
1174 | 5 | } |
1175 | | |
1176 | | /// Returns a single [INPUT_RECORD_0] where `EventType` == [`KEY_EVENT`] using the provided API. |
1177 | | /// |
1178 | | /// Blocks until 1 key event record was read. |
1179 | | /// |
1180 | | /// # Arguments |
1181 | | /// |
1182 | | /// * `api` - The Windows API implementation to use. |
1183 | | /// |
1184 | | /// # Returns |
1185 | | /// |
1186 | | /// A single INPUT_RECORD_0 with EventType == KEY_EVENT. |
1187 | | /// |
1188 | | /// # Examples |
1189 | | /// |
1190 | | /// ```no_run |
1191 | | /// use csshw_lib::utils::windows::{read_keyboard_input, DefaultWindowsApi}; |
1192 | | /// |
1193 | | /// let api = DefaultWindowsApi; |
1194 | | /// let key_event = read_keyboard_input(&api); |
1195 | | /// ``` |
1196 | 1 | pub fn read_keyboard_input(api: &dyn WindowsApi) -> INPUT_RECORD_0 { |
1197 | | loop { |
1198 | 2 | let input_record = read_console_input(api); |
1199 | 2 | match input_record.EventType { |
1200 | | KEY_EVENT => { |
1201 | 1 | return input_record.Event; |
1202 | | } |
1203 | | _ => { |
1204 | 1 | continue; |
1205 | | } |
1206 | | } |
1207 | | } |
1208 | 1 | } |
1209 | | |
1210 | | /// Changes size and position of the current console window using the provided API. |
1211 | | /// |
1212 | | /// # Arguments |
1213 | | /// |
1214 | | /// * `api` - The Windows API implementation to use. |
1215 | | /// * `x` - The x coordinate to move the window to. |
1216 | | /// From the top left corner of the screen. |
1217 | | /// * `y` - The y coordinate to move the window to. |
1218 | | /// From the top left corner of the screen. |
1219 | | /// * `width` - The width in pixels to resize the window to. |
1220 | | /// In logical scaling. |
1221 | | /// * `height` - The height in pixels to resize the window to. |
1222 | | /// In logical scaling. |
1223 | | /// |
1224 | | /// # Examples |
1225 | | /// |
1226 | | /// ```no_run |
1227 | | /// use csshw_lib::utils::windows::{arrange_console, DefaultWindowsApi}; |
1228 | | /// |
1229 | | /// let api = DefaultWindowsApi; |
1230 | | /// arrange_console(&api, 100, 100, 800, 600); |
1231 | | /// ``` |
1232 | 0 | pub fn arrange_console(api: &dyn WindowsApi, x: i32, y: i32, width: i32, height: i32) { |
1233 | | // FIXME: sometimes a daemon or client console isn't being arrange correctly |
1234 | | // when this simply retrying doesn't solve the issue. Maybe it has something to do |
1235 | | // with DPI awareness => https://docs.rs/embed-manifest/latest/embed_manifest/ |
1236 | 0 | api.arrange_console(x, y, width, height).unwrap(); |
1237 | 0 | } |
1238 | | |
1239 | | /// Detects if the current windows installation is Windows 10 or not using the provided API. |
1240 | | /// |
1241 | | /// Uses the os version, Windows 10 is < `10._.22000`. Windows 11 started with build 22000. |
1242 | | /// |
1243 | | /// # Arguments |
1244 | | /// |
1245 | | /// * `api` - The Windows API implementation to use. |
1246 | | /// |
1247 | | /// # Returns |
1248 | | /// |
1249 | | /// Whether the current windows installation is Windows 10 or not. |
1250 | | /// |
1251 | | /// # Examples |
1252 | | /// |
1253 | | /// ```no_run |
1254 | | /// use csshw_lib::utils::windows::{is_windows_10, DefaultWindowsApi}; |
1255 | | /// |
1256 | | /// if is_windows_10(&DefaultWindowsApi) { |
1257 | | /// println!("Running on Windows 10"); |
1258 | | /// } else { |
1259 | | /// println!("Running on Windows 11 or newer"); |
1260 | | /// } |
1261 | | /// ``` |
1262 | 10 | pub fn is_windows_10(api: &dyn WindowsApi) -> bool { |
1263 | 10 | let version = api.get_os_version(); |
1264 | 10 | let mut iter = version.split('.'); |
1265 | 10 | let (major, _, build) = ( |
1266 | 10 | iter.next().unwrap().parse::<usize>().unwrap(), |
1267 | 10 | iter.next().unwrap().parse::<usize>().unwrap(), |
1268 | 10 | iter.next().unwrap().parse::<usize>().unwrap(), |
1269 | 10 | ); |
1270 | 10 | return major < 10 || (major == 109 && build < 220007 ); |
1271 | 10 | } |
1272 | | |
1273 | | #[cfg(test)] |
1274 | | #[path = "../tests/utils/test_windows.rs"] |
1275 | | mod test_mod; |