D:\a\csshw\csshw\src\utils\windows.rs
Line | Count | Source |
1 | | //! Windows API abstraction layer for console and system operations. |
2 | | //! |
3 | | //! This module provides a trait-based abstraction over Windows APIs to enable |
4 | | //! mocking in tests and centralize Windows-specific functionality. |
5 | | |
6 | | #![deny(clippy::implicit_return)] |
7 | | #![allow( |
8 | | clippy::needless_return, |
9 | | clippy::doc_overindented_list_items, |
10 | | rustdoc::private_intra_doc_links |
11 | | )] |
12 | | |
13 | | use log::error; |
14 | | use std::ffi::OsString; |
15 | | use std::os::windows::ffi::OsStrExt; |
16 | | use std::{mem, ptr}; |
17 | | |
18 | | use windows::core::{HSTRING, PCWSTR}; |
19 | | use windows::Win32::Foundation::{BOOL, COLORREF, FALSE, HANDLE, HWND, LPARAM, TRUE}; |
20 | | use windows::Win32::Graphics::Dwm::{DwmSetWindowAttribute, DWMWA_BORDER_COLOR}; |
21 | | use windows::Win32::System::Com::{CoCreateInstance, CLSCTX_ALL}; |
22 | | use windows::Win32::System::Console::{ |
23 | | FillConsoleOutputAttribute, GetConsoleProcessList, GetConsoleScreenBufferInfo, |
24 | | GetConsoleWindow, GetStdHandle, ReadConsoleInputW, SetConsoleTextAttribute, |
25 | | CONSOLE_CHARACTER_ATTRIBUTES, CONSOLE_SCREEN_BUFFER_INFO, COORD, INPUT_RECORD, INPUT_RECORD_0, |
26 | | STD_HANDLE, STD_INPUT_HANDLE, STD_OUTPUT_HANDLE, |
27 | | }; |
28 | | use windows::Win32::System::Console::{GetConsoleMode, SetConsoleMode, CONSOLE_MODE}; |
29 | | use windows::Win32::System::Console::{ |
30 | | ScrollConsoleScreenBufferW, SetConsoleCursorPosition, CHAR_INFO, KEY_EVENT as KEY_EVENT_U32, |
31 | | SMALL_RECT, |
32 | | }; |
33 | | use windows::Win32::System::Threading::PROCESS_ACCESS_RIGHTS; |
34 | | use windows::Win32::System::Threading::{ |
35 | | CreateProcessW, CREATE_NEW_CONSOLE, PROCESS_INFORMATION, STARTUPINFOW, |
36 | | }; |
37 | | use windows::Win32::System::Threading::{GetExitCodeProcess, OpenProcess}; |
38 | | use windows::Win32::UI::Accessibility::{CUIAutomation, IUIAutomation}; |
39 | | use windows::Win32::UI::WindowsAndMessaging::{ |
40 | | EnumWindows, GetWindowTextW, GetWindowThreadProcessId, MoveWindow, SetWindowTextW, |
41 | | SYSTEM_METRICS_INDEX, |
42 | | }; |
43 | | use windows::Win32::UI::WindowsAndMessaging::{ |
44 | | GetForegroundWindow, GetWindowPlacement, SetForegroundWindow, ShowWindow, SHOW_WINDOW_CMD, |
45 | | WINDOWPLACEMENT, |
46 | | }; |
47 | | |
48 | | #[cfg(test)] |
49 | | use mockall::automock; |
50 | | |
51 | | use super::constants::MAX_WINDOW_TITLE_LENGTH; |
52 | | |
53 | | /// Trait for Windows API operations to enable mocking in tests. |
54 | | /// |
55 | | /// This trait abstracts Windows API calls to allow for unit testing without |
56 | | /// actual system interaction. All console and system operations should go |
57 | | /// through this trait. |
58 | | #[cfg_attr(test, automock)] |
59 | | pub trait WindowsApi: Send + Sync { |
60 | | /// Sets the console window title. |
61 | | /// |
62 | | /// # Arguments |
63 | | /// |
64 | | /// * `title` - The string to be set as window title |
65 | | /// |
66 | | /// # Returns |
67 | | /// |
68 | | /// Result indicating success or failure of the operation |
69 | | fn set_console_title(&self, title: &str) -> windows::core::Result<()>; |
70 | | |
71 | | /// Gets the console window title as UTF-16 buffer. |
72 | | /// |
73 | | /// # Arguments |
74 | | /// |
75 | | /// * `buffer` - Mutable buffer to store the UTF-16 encoded title |
76 | | /// |
77 | | /// # Returns |
78 | | /// |
79 | | /// Number of characters copied to the buffer |
80 | | fn get_console_title(&self, buffer: &mut [u16]) -> i32; |
81 | | |
82 | | /// Gets OS version string. |
83 | | /// |
84 | | /// # Returns |
85 | | /// |
86 | | /// String representation of the OS version |
87 | | fn get_os_version(&self) -> String; |
88 | | |
89 | | /// Arranges the console window position and size. |
90 | | /// |
91 | | /// # Arguments |
92 | | /// |
93 | | /// * `x` - The x coordinate to move the window to |
94 | | /// * `y` - The y coordinate to move the window to |
95 | | /// * `width` - The width in pixels to resize the window to |
96 | | /// * `height` - The height in pixels to resize the window to |
97 | | /// |
98 | | /// # Returns |
99 | | /// |
100 | | /// Result indicating success or failure of the operation |
101 | | fn arrange_console(&self, x: i32, y: i32, width: i32, height: i32) |
102 | | -> windows::core::Result<()>; |
103 | | |
104 | | /// Sets console text attribute. |
105 | | /// |
106 | | /// # Arguments |
107 | | /// |
108 | | /// * `attributes` - Console character attributes to set |
109 | | /// |
110 | | /// # Returns |
111 | | /// |
112 | | /// Result indicating success or failure of the operation |
113 | | fn set_console_text_attribute( |
114 | | &self, |
115 | | attributes: CONSOLE_CHARACTER_ATTRIBUTES, |
116 | | ) -> windows::core::Result<()>; |
117 | | |
118 | | /// Gets console screen buffer info. |
119 | | /// |
120 | | /// # Returns |
121 | | /// |
122 | | /// Console screen buffer information or error |
123 | | fn get_console_screen_buffer_info(&self) -> windows::core::Result<CONSOLE_SCREEN_BUFFER_INFO>; |
124 | | |
125 | | /// Fills console output with specified attribute. |
126 | | /// |
127 | | /// # Arguments |
128 | | /// |
129 | | /// * `attribute` - Attribute to fill with |
130 | | /// * `length` - Number of characters to fill |
131 | | /// * `coord` - Starting coordinate |
132 | | /// |
133 | | /// # Returns |
134 | | /// |
135 | | /// Number of characters actually filled or error |
136 | | fn fill_console_output_attribute( |
137 | | &self, |
138 | | attribute: u16, |
139 | | length: u32, |
140 | | coord: COORD, |
141 | | ) -> windows::core::Result<u32>; |
142 | | |
143 | | /// Scrolls console screen buffer. |
144 | | /// |
145 | | /// # Arguments |
146 | | /// |
147 | | /// * `scroll_rect` - Rectangle to scroll |
148 | | /// * `scroll_target` - Target coordinate for scrolling |
149 | | /// * `fill_char` - Character to fill empty space with |
150 | | /// |
151 | | /// # Returns |
152 | | /// |
153 | | /// Result indicating success or failure of the operation |
154 | | fn scroll_console_screen_buffer( |
155 | | &self, |
156 | | scroll_rect: SMALL_RECT, |
157 | | scroll_target: COORD, |
158 | | fill_char: CHAR_INFO, |
159 | | ) -> windows::core::Result<()>; |
160 | | |
161 | | /// Sets console cursor position. |
162 | | /// |
163 | | /// # Arguments |
164 | | /// |
165 | | /// * `position` - New cursor position |
166 | | /// |
167 | | /// # Returns |
168 | | /// |
169 | | /// Result indicating success or failure of the operation |
170 | | fn set_console_cursor_position(&self, position: COORD) -> windows::core::Result<()>; |
171 | | |
172 | | /// Gets standard handle. |
173 | | /// |
174 | | /// # Arguments |
175 | | /// |
176 | | /// * `handle_type` - Type of standard handle to retrieve |
177 | | /// |
178 | | /// # Returns |
179 | | /// |
180 | | /// Handle to the requested standard device or error |
181 | | fn get_std_handle(&self, handle_type: STD_HANDLE) -> windows::core::Result<HANDLE>; |
182 | | |
183 | | /// Reads console input. |
184 | | /// |
185 | | /// # Arguments |
186 | | /// |
187 | | /// * `buffer` - Buffer to store input records |
188 | | /// |
189 | | /// # Returns |
190 | | /// |
191 | | /// Number of records read or error |
192 | | fn read_console_input(&self, buffer: &mut [INPUT_RECORD]) -> windows::core::Result<u32>; |
193 | | |
194 | | /// Sets DWM window attribute for border color. |
195 | | /// |
196 | | /// # Arguments |
197 | | /// |
198 | | /// * `color` - Color to set as border color |
199 | | /// |
200 | | /// # Returns |
201 | | /// |
202 | | /// Result indicating success or failure of the operation |
203 | | fn set_console_border_color(&self, color: &COLORREF) -> windows::core::Result<()>; |
204 | | |
205 | | /// Writes input records to the console input buffer. |
206 | | /// |
207 | | /// # Arguments |
208 | | /// |
209 | | /// * `buffer` - Input records to write |
210 | | /// * `number_written` - Mutable reference to store number of records written |
211 | | /// |
212 | | /// # Returns |
213 | | /// |
214 | | /// Result indicating success or failure of the operation |
215 | | fn write_console_input( |
216 | | &self, |
217 | | buffer: &[INPUT_RECORD], |
218 | | number_written: &mut u32, |
219 | | ) -> windows::core::Result<()>; |
220 | | |
221 | | /// Gets the last Windows error code. |
222 | | /// |
223 | | /// # Returns |
224 | | /// |
225 | | /// The last error code from Windows API |
226 | | fn get_last_error(&self) -> u32; |
227 | | |
228 | | /// Generates a console control event. |
229 | | /// |
230 | | /// # Arguments |
231 | | /// |
232 | | /// * `ctrl_event` - Control event type to generate |
233 | | /// * `process_group_id` - Process group ID to send event to |
234 | | /// |
235 | | /// # Returns |
236 | | /// |
237 | | /// Result indicating success or failure of the operation |
238 | | fn generate_console_ctrl_event( |
239 | | &self, |
240 | | ctrl_event: u32, |
241 | | process_group_id: u32, |
242 | | ) -> windows::core::Result<()>; |
243 | | |
244 | | /// Get standard output handle |
245 | | /// |
246 | | /// # Returns |
247 | | /// |
248 | | /// Handle to standard output or error |
249 | | fn get_stdout_handle(&self) -> windows::core::Result<HANDLE>; |
250 | | |
251 | | /// Get console screen buffer information |
252 | | /// |
253 | | /// # Arguments |
254 | | /// |
255 | | /// * `handle` - Handle to console screen buffer |
256 | | /// |
257 | | /// # Returns |
258 | | /// |
259 | | /// Console screen buffer information or error |
260 | | fn get_console_attached_process_count(&self) -> u32; |
261 | | |
262 | | /// Create a new process |
263 | | /// |
264 | | /// # Arguments |
265 | | /// |
266 | | /// * `application` - Application name including file extension |
267 | | /// * `args` - List of arguments to the application |
268 | | /// |
269 | | /// # Returns |
270 | | /// |
271 | | /// Process information if successful, None otherwise |
272 | 1 | fn create_process_with_args( |
273 | 1 | &self, |
274 | 1 | application: &str, |
275 | 1 | args: Vec<String>, |
276 | 1 | ) -> Option<windows::Win32::System::Threading::PROCESS_INFORMATION> { |
277 | 1 | let command_line = build_command_line(application, &args); |
278 | 1 | let mut startupinfo = STARTUPINFOW { |
279 | 1 | cb: mem::size_of::<STARTUPINFOW>() as u32, |
280 | 1 | ..Default::default() |
281 | 1 | }; |
282 | 1 | let mut process_information = PROCESS_INFORMATION::default(); |
283 | 1 | let mut cmd_line = command_line; |
284 | 1 | let command_line_ptr = windows::core::PWSTR(cmd_line.as_mut_ptr()); |
285 | | |
286 | 1 | match self.create_process_raw( |
287 | 1 | application, |
288 | 1 | command_line_ptr, |
289 | 1 | &mut startupinfo, |
290 | 1 | &mut process_information, |
291 | 1 | ) { |
292 | 1 | Ok(()) => return Some(process_information), |
293 | 0 | Err(_) => return None, |
294 | | } |
295 | 1 | } |
296 | | |
297 | | /// Low-level process creation API call |
298 | | /// |
299 | | /// # Arguments |
300 | | /// |
301 | | /// * `application` - Application name |
302 | | /// * `command_line` - Command line string as PWSTR |
303 | | /// * `startup_info` - Startup information structure |
304 | | /// * `process_info` - Process information structure to fill |
305 | | /// |
306 | | /// # Returns |
307 | | /// |
308 | | /// Result indicating success or failure of the operation |
309 | | fn create_process_raw( |
310 | | &self, |
311 | | application: &str, |
312 | | command_line: windows::core::PWSTR, |
313 | | startup_info: &mut windows::Win32::System::Threading::STARTUPINFOW, |
314 | | process_info: &mut windows::Win32::System::Threading::PROCESS_INFORMATION, |
315 | | ) -> windows::core::Result<()>; |
316 | | |
317 | | /// Get window handle for process ID |
318 | | /// |
319 | | /// # Arguments |
320 | | /// |
321 | | /// * `process_id` - Process ID to find window for |
322 | | /// |
323 | | /// # Returns |
324 | | /// |
325 | | /// Window handle for the process |
326 | | fn get_window_handle_for_process(&self, process_id: u32) -> HWND; |
327 | | |
328 | | /// Gets the console window handle. |
329 | | /// |
330 | | /// # Returns |
331 | | /// |
332 | | /// Handle to the console window |
333 | | fn get_console_window(&self) -> HWND; |
334 | | |
335 | | /// Gets the foreground window handle. |
336 | | /// |
337 | | /// # Returns |
338 | | /// |
339 | | /// Handle to the foreground window |
340 | | fn get_foreground_window(&self) -> HWND; |
341 | | |
342 | | /// Sets the foreground window. |
343 | | /// |
344 | | /// # Arguments |
345 | | /// |
346 | | /// * `hwnd` - Handle to the window to set as foreground |
347 | | /// |
348 | | /// # Returns |
349 | | /// |
350 | | /// Result indicating success or failure of the operation |
351 | | fn set_foreground_window(&self, hwnd: HWND) -> windows::core::Result<()>; |
352 | | |
353 | | /// Gets console mode for the specified handle. |
354 | | /// |
355 | | /// # Arguments |
356 | | /// |
357 | | /// * `handle` - Handle to the console input buffer |
358 | | /// |
359 | | /// # Returns |
360 | | /// |
361 | | /// Console mode or error |
362 | | fn get_console_mode(&self, handle: HANDLE) -> windows::core::Result<CONSOLE_MODE>; |
363 | | |
364 | | /// Sets console mode for the specified handle. |
365 | | /// |
366 | | /// # Arguments |
367 | | /// |
368 | | /// * `handle` - Handle to the console input buffer |
369 | | /// * `mode` - Console mode to set |
370 | | /// |
371 | | /// # Returns |
372 | | /// |
373 | | /// Result indicating success or failure of the operation |
374 | | fn set_console_mode(&self, handle: HANDLE, mode: CONSOLE_MODE) -> windows::core::Result<()>; |
375 | | |
376 | | /// Gets the exit code of the specified process. |
377 | | /// |
378 | | /// # Arguments |
379 | | /// |
380 | | /// * `handle` - Handle to the process |
381 | | /// |
382 | | /// # Returns |
383 | | /// |
384 | | /// Exit code or error |
385 | | fn get_exit_code(&self, handle: HANDLE) -> windows::core::Result<u32>; |
386 | | |
387 | | /// Moves and resizes a window. |
388 | | /// |
389 | | /// # Arguments |
390 | | /// |
391 | | /// * `hwnd` - Handle to the window |
392 | | /// * `x` - New x position |
393 | | /// * `y` - New y position |
394 | | /// * `width` - New width |
395 | | /// * `height` - New height |
396 | | /// * `repaint` - Whether to repaint the window |
397 | | /// |
398 | | /// # Returns |
399 | | /// |
400 | | /// Result indicating success or failure of the operation |
401 | | fn move_window( |
402 | | &self, |
403 | | hwnd: HWND, |
404 | | x: i32, |
405 | | y: i32, |
406 | | width: i32, |
407 | | height: i32, |
408 | | repaint: bool, |
409 | | ) -> windows::core::Result<()>; |
410 | | |
411 | | /// Gets window placement information. |
412 | | /// |
413 | | /// # Arguments |
414 | | /// |
415 | | /// * `hwnd` - Handle to the window |
416 | | /// |
417 | | /// # Returns |
418 | | /// |
419 | | /// Window placement information or error |
420 | | fn get_window_placement(&self, hwnd: HWND) -> windows::core::Result<WINDOWPLACEMENT>; |
421 | | |
422 | | /// Shows a window in the specified state. |
423 | | /// |
424 | | /// # Arguments |
425 | | /// |
426 | | /// * `hwnd` - Handle to the window |
427 | | /// * `cmd_show` - Show command |
428 | | /// |
429 | | /// # Returns |
430 | | /// |
431 | | /// Result indicating success or failure of the operation |
432 | | fn show_window(&self, hwnd: HWND, cmd_show: SHOW_WINDOW_CMD) -> windows::core::Result<bool>; |
433 | | |
434 | | /// Focuses a window using UI Automation. |
435 | | /// |
436 | | /// # Arguments |
437 | | /// |
438 | | /// * `hwnd` - Handle to the window to focus |
439 | | /// |
440 | | /// # Returns |
441 | | /// |
442 | | /// Result indicating success or failure of the operation |
443 | | fn focus_window_with_automation(&self, hwnd: HWND) -> windows::core::Result<()>; |
444 | | |
445 | | /// Checks if a window handle is valid. |
446 | | /// |
447 | | /// # Arguments |
448 | | /// |
449 | | /// * `hwnd` - Handle to the window to check |
450 | | /// |
451 | | /// # Returns |
452 | | /// |
453 | | /// True if the window is valid, false otherwise |
454 | | fn is_window(&self, hwnd: HWND) -> bool; |
455 | | |
456 | | /// Opens a process with the specified access rights. |
457 | | /// |
458 | | /// # Arguments |
459 | | /// |
460 | | /// * `access` - Access rights for the process handle |
461 | | /// * `inherit` - Whether the handle can be inherited |
462 | | /// * `process_id` - Process ID to open |
463 | | /// |
464 | | /// # Returns |
465 | | /// |
466 | | /// Process handle or error |
467 | | fn open_process( |
468 | | &self, |
469 | | access: u32, |
470 | | inherit: bool, |
471 | | process_id: u32, |
472 | | ) -> windows::core::Result<HANDLE>; |
473 | | |
474 | | /// Initializes the COM library for use by the calling thread. |
475 | | /// |
476 | | /// # Arguments |
477 | | /// |
478 | | /// * `coinit` - Initialization options for the COM library |
479 | | /// |
480 | | /// # Returns |
481 | | /// |
482 | | /// Result indicating success or failure of the operation |
483 | | fn initialize_com_library( |
484 | | &self, |
485 | | coinit: windows::Win32::System::Com::COINIT, |
486 | | ) -> windows::core::Result<()>; |
487 | | |
488 | | /// Gets system metrics information. |
489 | | /// |
490 | | /// # Arguments |
491 | | /// |
492 | | /// * `index` - System metric index to retrieve |
493 | | /// |
494 | | /// # Returns |
495 | | /// |
496 | | /// The requested system metric value |
497 | | fn get_system_metrics(&self, index: SYSTEM_METRICS_INDEX) -> i32; |
498 | | |
499 | | /// Sets the process DPI awareness. |
500 | | /// |
501 | | /// # Arguments |
502 | | /// |
503 | | /// * `value` - DPI awareness value to set |
504 | | /// |
505 | | /// # Returns |
506 | | /// |
507 | | /// Result indicating success or failure of the operation |
508 | | fn set_process_dpi_awareness( |
509 | | &self, |
510 | | value: windows::Win32::UI::HiDpi::PROCESS_DPI_AWARENESS, |
511 | | ) -> windows::core::Result<()>; |
512 | | } |
513 | | |
514 | | #[cfg(test)] |
515 | | impl Clone for MockWindowsApi { |
516 | 0 | fn clone(&self) -> Self { |
517 | 0 | return MockWindowsApi::new(); |
518 | 0 | } |
519 | | } |
520 | | |
521 | | /// Default implementation of WindowsApi that calls actual Windows APIs. |
522 | | /// |
523 | | /// This implementation provides direct access to Windows system APIs and should |
524 | | /// be used in production code. For testing, use the MockWindowsApi instead. |
525 | | #[derive(Clone)] |
526 | | pub struct DefaultWindowsApi; |
527 | | |
528 | | impl WindowsApi for DefaultWindowsApi { |
529 | 0 | fn set_console_title(&self, title: &str) -> windows::core::Result<()> { |
530 | 0 | return unsafe { SetWindowTextW(GetConsoleWindow(), &HSTRING::from(title)) }; |
531 | 0 | } |
532 | | |
533 | 0 | fn get_console_title(&self, buffer: &mut [u16]) -> i32 { |
534 | 0 | return unsafe { GetWindowTextW(GetConsoleWindow(), buffer) }; |
535 | 0 | } |
536 | | |
537 | 0 | fn get_os_version(&self) -> String { |
538 | 0 | return os_info::get().version().to_string(); |
539 | 0 | } |
540 | | |
541 | 0 | fn arrange_console( |
542 | 0 | &self, |
543 | 0 | x: i32, |
544 | 0 | y: i32, |
545 | 0 | width: i32, |
546 | 0 | height: i32, |
547 | 0 | ) -> windows::core::Result<()> { |
548 | 0 | return unsafe { MoveWindow(GetConsoleWindow(), x, y, width, height, true) }; |
549 | 0 | } |
550 | | |
551 | 0 | fn set_console_text_attribute( |
552 | 0 | &self, |
553 | 0 | attributes: CONSOLE_CHARACTER_ATTRIBUTES, |
554 | 0 | ) -> windows::core::Result<()> { |
555 | 0 | return unsafe { SetConsoleTextAttribute(self.get_stdout_handle()?, attributes) }; |
556 | 0 | } |
557 | | |
558 | 0 | fn get_console_screen_buffer_info(&self) -> windows::core::Result<CONSOLE_SCREEN_BUFFER_INFO> { |
559 | 0 | let mut buffer_info = CONSOLE_SCREEN_BUFFER_INFO::default(); |
560 | 0 | unsafe { GetConsoleScreenBufferInfo(self.get_stdout_handle()?, &mut buffer_info)? }; |
561 | 0 | return Ok(buffer_info); |
562 | 0 | } |
563 | | |
564 | 0 | fn fill_console_output_attribute( |
565 | 0 | &self, |
566 | 0 | attribute: u16, |
567 | 0 | length: u32, |
568 | 0 | coord: COORD, |
569 | 0 | ) -> windows::core::Result<u32> { |
570 | 0 | let mut number_written = 0u32; |
571 | | unsafe { |
572 | 0 | FillConsoleOutputAttribute( |
573 | 0 | self.get_stdout_handle()?, |
574 | 0 | attribute, |
575 | 0 | length, |
576 | 0 | coord, |
577 | 0 | &mut number_written, |
578 | 0 | )? |
579 | | }; |
580 | 0 | return Ok(number_written); |
581 | 0 | } |
582 | | |
583 | 0 | fn scroll_console_screen_buffer( |
584 | 0 | &self, |
585 | 0 | scroll_rect: SMALL_RECT, |
586 | 0 | scroll_target: COORD, |
587 | 0 | fill_char: CHAR_INFO, |
588 | 0 | ) -> windows::core::Result<()> { |
589 | | return unsafe { |
590 | 0 | ScrollConsoleScreenBufferW( |
591 | 0 | self.get_stdout_handle()?, |
592 | 0 | &scroll_rect, |
593 | 0 | None, |
594 | 0 | scroll_target, |
595 | 0 | &fill_char, |
596 | | ) |
597 | | }; |
598 | 0 | } |
599 | | |
600 | 0 | fn set_console_cursor_position(&self, position: COORD) -> windows::core::Result<()> { |
601 | 0 | return unsafe { SetConsoleCursorPosition(self.get_stdout_handle()?, position) }; |
602 | 0 | } |
603 | | |
604 | 0 | fn get_std_handle(&self, handle_type: STD_HANDLE) -> windows::core::Result<HANDLE> { |
605 | 0 | return unsafe { GetStdHandle(handle_type) }; |
606 | 0 | } |
607 | | |
608 | 0 | fn read_console_input(&self, buffer: &mut [INPUT_RECORD]) -> windows::core::Result<u32> { |
609 | 0 | let mut number_read = 0u32; |
610 | | unsafe { |
611 | 0 | ReadConsoleInputW( |
612 | 0 | self.get_std_handle(STD_INPUT_HANDLE)?, |
613 | 0 | buffer, |
614 | 0 | &mut number_read, |
615 | 0 | )? |
616 | | }; |
617 | 0 | return Ok(number_read); |
618 | 0 | } |
619 | | |
620 | 0 | fn set_console_border_color(&self, color: &COLORREF) -> windows::core::Result<()> { |
621 | | return unsafe { |
622 | 0 | DwmSetWindowAttribute( |
623 | 0 | GetConsoleWindow(), |
624 | | DWMWA_BORDER_COLOR, |
625 | 0 | color as *const COLORREF as *const _, |
626 | 0 | mem::size_of::<COLORREF>() as u32, |
627 | | ) |
628 | | }; |
629 | 0 | } |
630 | | |
631 | 0 | fn write_console_input( |
632 | 0 | &self, |
633 | 0 | buffer: &[INPUT_RECORD], |
634 | 0 | number_written: &mut u32, |
635 | 0 | ) -> windows::core::Result<()> { |
636 | | unsafe { |
637 | 0 | windows::Win32::System::Console::WriteConsoleInputW( |
638 | 0 | GetStdHandle(STD_INPUT_HANDLE)?, |
639 | 0 | buffer, |
640 | 0 | number_written, |
641 | 0 | )? |
642 | | }; |
643 | 0 | return Ok(()); |
644 | 0 | } |
645 | | |
646 | 0 | fn get_last_error(&self) -> u32 { |
647 | 0 | return unsafe { windows::Win32::Foundation::GetLastError().0 }; |
648 | 0 | } |
649 | | |
650 | 0 | fn generate_console_ctrl_event( |
651 | 0 | &self, |
652 | 0 | ctrl_event: u32, |
653 | 0 | process_group_id: u32, |
654 | 0 | ) -> windows::core::Result<()> { |
655 | | return unsafe { |
656 | 0 | windows::Win32::System::Console::GenerateConsoleCtrlEvent(ctrl_event, process_group_id) |
657 | | }; |
658 | 0 | } |
659 | | |
660 | 0 | fn get_stdout_handle(&self) -> windows::core::Result<HANDLE> { |
661 | 0 | return self.get_std_handle(STD_OUTPUT_HANDLE); |
662 | 0 | } |
663 | | |
664 | 0 | fn get_console_attached_process_count(&self) -> u32 { |
665 | 0 | let mut value: [u32; 1] = [0]; |
666 | 0 | unsafe { return GetConsoleProcessList(&mut value) }; |
667 | 0 | } |
668 | | |
669 | 0 | fn get_window_handle_for_process(&self, process_id: u32) -> HWND { |
670 | | /// Data structure for window search callback |
671 | | struct WindowSearchData { |
672 | | /// The process ID we're searching for |
673 | | target_process_id: u32, |
674 | | /// Mutable reference to store the found window handle |
675 | | found_handle: *mut Option<HWND>, |
676 | | } |
677 | | |
678 | | /// Callback function for finding windows by process ID with proper handle capture |
679 | 0 | unsafe extern "system" fn find_window_callback_with_capture( |
680 | 0 | hwnd: HWND, |
681 | 0 | lparam: LPARAM, |
682 | 0 | ) -> BOOL { |
683 | 0 | let search_data = &mut *(lparam.0 as *mut WindowSearchData); |
684 | 0 | let mut window_process_id: u32 = 0; |
685 | 0 | GetWindowThreadProcessId(hwnd, Some(&mut window_process_id)); |
686 | | |
687 | 0 | if search_data.target_process_id == window_process_id { |
688 | | // Store the found window handle |
689 | 0 | *search_data.found_handle = Some(hwnd); |
690 | 0 | return FALSE; // Stop enumeration |
691 | 0 | } |
692 | 0 | return TRUE; // Continue enumeration |
693 | 0 | } |
694 | | |
695 | 0 | let mut found_handle = None; |
696 | 0 | let mut search_data = WindowSearchData { |
697 | 0 | target_process_id: process_id, |
698 | 0 | found_handle: &mut found_handle, |
699 | 0 | }; |
700 | | |
701 | | loop { |
702 | 0 | let _ = unsafe { |
703 | 0 | EnumWindows( |
704 | 0 | Some(find_window_callback_with_capture), |
705 | 0 | LPARAM(&mut search_data as *mut WindowSearchData as isize), |
706 | 0 | ) |
707 | 0 | }; |
708 | 0 | if let Some(handle) = found_handle { |
709 | 0 | return handle; |
710 | 0 | } |
711 | | } |
712 | 0 | } |
713 | | |
714 | 1 | fn create_process_raw( |
715 | 1 | &self, |
716 | 1 | application: &str, |
717 | 1 | command_line: windows::core::PWSTR, |
718 | 1 | startup_info: &mut windows::Win32::System::Threading::STARTUPINFOW, |
719 | 1 | process_info: &mut windows::Win32::System::Threading::PROCESS_INFORMATION, |
720 | 1 | ) -> windows::core::Result<()> { |
721 | | return unsafe { |
722 | 1 | CreateProcessW( |
723 | 1 | &HSTRING::from(application), |
724 | 1 | Some(command_line), |
725 | 1 | Some(ptr::null_mut()), |
726 | 1 | Some(ptr::null_mut()), |
727 | | false, |
728 | | CREATE_NEW_CONSOLE, |
729 | 1 | Some(ptr::null_mut()), |
730 | 1 | PCWSTR::null(), |
731 | 1 | ptr::addr_of_mut!(*startup_info), |
732 | 1 | ptr::addr_of_mut!(*process_info), |
733 | | ) |
734 | | }; |
735 | 1 | } |
736 | | |
737 | 0 | fn get_console_window(&self) -> HWND { |
738 | 0 | return unsafe { GetConsoleWindow() }; |
739 | 0 | } |
740 | | |
741 | 0 | fn get_foreground_window(&self) -> HWND { |
742 | 0 | return unsafe { GetForegroundWindow() }; |
743 | 0 | } |
744 | | |
745 | 0 | fn set_foreground_window(&self, hwnd: HWND) -> windows::core::Result<()> { |
746 | 0 | let result = unsafe { SetForegroundWindow(hwnd) }; |
747 | 0 | if result.as_bool() { |
748 | 0 | return Ok(()); |
749 | | } else { |
750 | 0 | return Err(windows::core::Error::from_win32()); |
751 | | } |
752 | 0 | } |
753 | | |
754 | 0 | fn get_console_mode(&self, handle: HANDLE) -> windows::core::Result<CONSOLE_MODE> { |
755 | 0 | let mut mode = CONSOLE_MODE(0u32); |
756 | 0 | unsafe { GetConsoleMode(handle, &mut mode)? }; |
757 | 0 | return Ok(mode); |
758 | 0 | } |
759 | | |
760 | 0 | fn set_console_mode(&self, handle: HANDLE, mode: CONSOLE_MODE) -> windows::core::Result<()> { |
761 | 0 | return unsafe { SetConsoleMode(handle, mode) }; |
762 | 0 | } |
763 | | |
764 | 2 | fn get_exit_code(&self, handle: HANDLE) -> windows::core::Result<u32> { |
765 | 2 | let mut exit_code: u32 = 0; |
766 | 2 | unsafe { GetExitCodeProcess(handle, &mut exit_code)?0 }; |
767 | 2 | return Ok(exit_code); |
768 | 2 | } |
769 | | |
770 | 0 | fn move_window( |
771 | 0 | &self, |
772 | 0 | hwnd: HWND, |
773 | 0 | x: i32, |
774 | 0 | y: i32, |
775 | 0 | width: i32, |
776 | 0 | height: i32, |
777 | 0 | repaint: bool, |
778 | 0 | ) -> windows::core::Result<()> { |
779 | 0 | return unsafe { MoveWindow(hwnd, x, y, width, height, repaint) }; |
780 | 0 | } |
781 | | |
782 | 0 | fn get_window_placement(&self, hwnd: HWND) -> windows::core::Result<WINDOWPLACEMENT> { |
783 | 0 | let mut placement: WINDOWPLACEMENT = WINDOWPLACEMENT { |
784 | 0 | length: mem::size_of::<WINDOWPLACEMENT>() as u32, |
785 | 0 | ..Default::default() |
786 | 0 | }; |
787 | 0 | unsafe { GetWindowPlacement(hwnd, &mut placement)? }; |
788 | 0 | return Ok(placement); |
789 | 0 | } |
790 | | |
791 | 0 | fn show_window(&self, hwnd: HWND, cmd_show: SHOW_WINDOW_CMD) -> windows::core::Result<bool> { |
792 | 0 | let result = unsafe { ShowWindow(hwnd, cmd_show) }; |
793 | 0 | return Ok(result.as_bool()); |
794 | 0 | } |
795 | | |
796 | 0 | fn focus_window_with_automation(&self, hwnd: HWND) -> windows::core::Result<()> { |
797 | 0 | let automation: IUIAutomation = |
798 | 0 | unsafe { CoCreateInstance(&CUIAutomation, None, CLSCTX_ALL)? }; |
799 | 0 | let window = unsafe { automation.ElementFromHandle(hwnd)? }; |
800 | 0 | unsafe { window.SetFocus()? }; |
801 | 0 | return Ok(()); |
802 | 0 | } |
803 | | |
804 | 0 | fn is_window(&self, hwnd: HWND) -> bool { |
805 | 0 | return unsafe { windows::Win32::UI::WindowsAndMessaging::IsWindow(Some(hwnd)).as_bool() }; |
806 | 0 | } |
807 | | |
808 | 0 | fn open_process( |
809 | 0 | &self, |
810 | 0 | access: u32, |
811 | 0 | inherit: bool, |
812 | 0 | process_id: u32, |
813 | 0 | ) -> windows::core::Result<HANDLE> { |
814 | 0 | return unsafe { OpenProcess(PROCESS_ACCESS_RIGHTS(access), inherit, process_id) }; |
815 | 0 | } |
816 | | |
817 | 0 | fn initialize_com_library( |
818 | 0 | &self, |
819 | 0 | coinit: windows::Win32::System::Com::COINIT, |
820 | 0 | ) -> windows::core::Result<()> { |
821 | 0 | let result = unsafe { windows::Win32::System::Com::CoInitializeEx(None, coinit) }; |
822 | 0 | if result.is_ok() { |
823 | 0 | return Ok(()); |
824 | | } else { |
825 | 0 | return Err(windows::core::Error::from(result)); |
826 | | } |
827 | 0 | } |
828 | | |
829 | 0 | fn get_system_metrics(&self, index: SYSTEM_METRICS_INDEX) -> i32 { |
830 | 0 | return unsafe { windows::Win32::UI::WindowsAndMessaging::GetSystemMetrics(index) }; |
831 | 0 | } |
832 | | |
833 | 0 | fn set_process_dpi_awareness( |
834 | 0 | &self, |
835 | 0 | value: windows::Win32::UI::HiDpi::PROCESS_DPI_AWARENESS, |
836 | 0 | ) -> windows::core::Result<()> { |
837 | 0 | return unsafe { windows::Win32::UI::HiDpi::SetProcessDpiAwareness(value) }; |
838 | 0 | } |
839 | | } |
840 | | |
841 | | /// u16 representation of a [KEY_EVENT][1]. |
842 | | /// |
843 | | /// For some reason the public [KEY_EVENT][1] constant is a u32 |
844 | | /// while the [INPUT_RECORD][2].`EventType` is u16... |
845 | | /// |
846 | | /// [1]: https://microsoft.github.io/windows-docs-rs/doc/windows/Win32/System/Console/constant.KEY_EVENT.html |
847 | | /// [2]: https://microsoft.github.io/windows-docs-rs/doc/windows/Win32/System/Console/struct.INPUT_RECORD.html |
848 | | pub const KEY_EVENT: u16 = KEY_EVENT_U32 as u16; |
849 | | |
850 | | /// Build command line string for Windows process creation |
851 | | /// |
852 | | /// # Arguments |
853 | | /// |
854 | | /// * `application` - Application name including file extension |
855 | | /// * `args` - List of arguments to the application |
856 | | /// |
857 | | /// # Returns |
858 | | /// |
859 | | /// UTF-16 encoded command line with proper quoting |
860 | | /// |
861 | | /// # Examples |
862 | | /// |
863 | | /// ``` |
864 | | /// use csshw_lib::utils::windows::build_command_line; |
865 | | /// |
866 | | /// let cmd_line = build_command_line("cmd.exe", &["arg1".to_string(), "arg2".to_string()]); |
867 | | /// // Returns UTF-16 encoded: "cmd.exe" "arg1" "arg2"\0 |
868 | | /// ``` |
869 | 4 | pub fn build_command_line(application: &str, args: &[String]) -> Vec<u16> { |
870 | 4 | let mut cmd: Vec<u16> = Vec::new(); |
871 | 4 | cmd.push(b'"' as u16); |
872 | 4 | cmd.extend(OsString::from(application).encode_wide()); |
873 | 4 | cmd.push(b'"' as u16); |
874 | | |
875 | 9 | for arg5 in args { |
876 | 5 | cmd.push(' ' as u16); |
877 | 5 | cmd.push(b'"' as u16); |
878 | 5 | cmd.extend(OsString::from(arg).encode_wide()); |
879 | 5 | cmd.push(b'"' as u16); |
880 | 5 | } |
881 | 4 | cmd.push(0); // add null terminator |
882 | | |
883 | 4 | return cmd; |
884 | 4 | } |
885 | | |
886 | | /// Sets the back- and foreground color of the current console window using the provided API. |
887 | | /// |
888 | | /// # Arguments |
889 | | /// |
890 | | /// * `api` - The Windows API implementation to use. |
891 | | /// * `color` - The color value describing the back- and foreground color. |
892 | | /// |
893 | | /// # Examples |
894 | | /// |
895 | | /// ```no_run |
896 | | /// use csshw_lib::utils::windows::{set_console_color, DefaultWindowsApi}; |
897 | | /// use windows::Win32::System::Console::CONSOLE_CHARACTER_ATTRIBUTES; |
898 | | /// |
899 | | /// let api = DefaultWindowsApi; |
900 | | /// set_console_color(&api, CONSOLE_CHARACTER_ATTRIBUTES(0x0F)); |
901 | | /// ``` |
902 | 2 | pub fn set_console_color(api: &dyn WindowsApi, color: CONSOLE_CHARACTER_ATTRIBUTES) { |
903 | 2 | api.set_console_text_attribute(color).unwrap(); |
904 | 2 | let buffer_info = api.get_console_screen_buffer_info().unwrap(); |
905 | 24 | for y in 0..buffer_info.dwSize.Y2 { |
906 | 24 | api.fill_console_output_attribute( |
907 | 24 | color.0, |
908 | 24 | buffer_info.dwSize.X.try_into().unwrap(), |
909 | 24 | COORD { X: 0, Y: y }, |
910 | 24 | ) |
911 | 24 | .unwrap(); |
912 | 24 | } |
913 | 2 | } |
914 | | |
915 | | /// Empties the console screen output buffer of the current console window using the provided API. |
916 | | /// |
917 | | /// # Arguments |
918 | | /// |
919 | | /// * `api` - The Windows API implementation to use. |
920 | | /// |
921 | | /// # Examples |
922 | | /// |
923 | | /// ```no_run |
924 | | /// use csshw_lib::utils::windows::{clear_screen, DefaultWindowsApi}; |
925 | | /// |
926 | | /// let api = DefaultWindowsApi; |
927 | | /// clear_screen(&api); |
928 | | /// ``` |
929 | 2 | pub fn clear_screen(api: &dyn WindowsApi) { |
930 | 2 | let buffer_info = api.get_console_screen_buffer_info().unwrap(); |
931 | 2 | let scroll_rect = SMALL_RECT { |
932 | 2 | Left: 0, |
933 | 2 | Top: 0, |
934 | 2 | Right: buffer_info.dwSize.X, |
935 | 2 | Bottom: buffer_info.dwSize.Y, |
936 | 2 | }; |
937 | 2 | let scroll_target = COORD { |
938 | 2 | X: buffer_info.dwSize.X, |
939 | 2 | Y: 0 - buffer_info.dwSize.Y, |
940 | 2 | }; |
941 | 2 | let mut char_info = CHAR_INFO::default(); |
942 | 2 | char_info.Char.UnicodeChar = ' ' as u16; |
943 | 2 | char_info.Attributes = buffer_info.wAttributes.0; |
944 | | |
945 | 2 | api.scroll_console_screen_buffer(scroll_rect, scroll_target, char_info) |
946 | 2 | .unwrap(); |
947 | | |
948 | 2 | let cursor_position = COORD { X: 0, Y: 0 }; |
949 | 2 | api.set_console_cursor_position(cursor_position).unwrap(); |
950 | 2 | } |
951 | | |
952 | | /// Sets the border color of the current console window using the provided APIs. |
953 | | /// |
954 | | /// Windows10 does not support this. |
955 | | /// |
956 | | /// # Arguments |
957 | | /// |
958 | | /// * `api` - The Windows API implementation; |
959 | | /// * `color` - RGB [COLORREF][1] to set as border color. |
960 | | /// |
961 | | /// # Examples |
962 | | /// |
963 | | /// ```no_run |
964 | | /// use csshw_lib::utils::windows::{set_console_border_color, DefaultWindowsApi}; |
965 | | /// use windows::Win32::Foundation::COLORREF; |
966 | | /// |
967 | | /// set_console_border_color(&DefaultWindowsApi, COLORREF(0x001A2B3C)); |
968 | | /// ``` |
969 | | /// |
970 | | /// [1]: https://learn.microsoft.com/en-us/windows/win32/gdi/colorref |
971 | 3 | pub fn set_console_border_color(api: &dyn WindowsApi, color: COLORREF) { |
972 | 3 | if !is_windows_10(api) { |
973 | 2 | api.set_console_border_color(&color).unwrap(); |
974 | 2 | }1 |
975 | 3 | } |
976 | | |
977 | | /// Converts a UTF-16 buffer to a Rust String, filtering out null characters. |
978 | | /// |
979 | | /// # Arguments |
980 | | /// |
981 | | /// * `buffer` - The UTF-16 buffer to convert. |
982 | | /// |
983 | | /// # Returns |
984 | | /// |
985 | | /// The converted string. |
986 | | /// |
987 | | /// # Examples |
988 | | /// |
989 | | /// ``` |
990 | | /// use csshw_lib::utils::windows::utf16_buffer_to_string; |
991 | | /// |
992 | | /// let utf16_data = vec![72, 101, 108, 108, 111, 0]; // "Hello" + null terminator |
993 | | /// let result = utf16_buffer_to_string(&utf16_data); |
994 | | /// assert_eq!(result, "Hello"); |
995 | | /// ``` |
996 | 5 | pub fn utf16_buffer_to_string(buffer: &[u16]) -> String { |
997 | 5 | let vec: Vec<u16> = buffer |
998 | 5 | .iter() |
999 | 5 | .copied() |
1000 | 49 | .filter5 (|val| return *val != 0u16) |
1001 | 5 | .collect(); |
1002 | 5 | return String::from_utf16(&vec).unwrap_or_else(|err| {0 |
1003 | 0 | error!("{}", err); |
1004 | 0 | panic!("Failed to convert UTF-16 buffer to string, invalid utf16") |
1005 | | }); |
1006 | 5 | } |
1007 | | |
1008 | | /// Returns the title of the current console window using the provided API. |
1009 | | /// |
1010 | | /// # Arguments |
1011 | | /// |
1012 | | /// * `api` - The Windows API implementation to use. |
1013 | | /// |
1014 | | /// # Returns |
1015 | | /// |
1016 | | /// The title of the current console window. |
1017 | | /// |
1018 | | /// # Examples |
1019 | | /// |
1020 | | /// ```no_run |
1021 | | /// use csshw_lib::utils::windows::{get_console_title, DefaultWindowsApi}; |
1022 | | /// |
1023 | | /// let title = get_console_title(&DefaultWindowsApi); |
1024 | | /// println!("Console title: {}", title); |
1025 | | /// ``` |
1026 | 0 | pub fn get_console_title(api: &dyn WindowsApi) -> String { |
1027 | 0 | let mut title: [u16; MAX_WINDOW_TITLE_LENGTH] = [0; MAX_WINDOW_TITLE_LENGTH]; |
1028 | 0 | api.get_console_title(&mut title); |
1029 | 0 | return utf16_buffer_to_string(&title); |
1030 | 0 | } |
1031 | | |
1032 | | /// Returns a [HANDLE] to the requested [STD_HANDLE] of the current process. |
1033 | | /// |
1034 | | /// # Arguments |
1035 | | /// |
1036 | | /// * `nstdhandle` - The standard handle to retrieve. |
1037 | | /// Either [STD_INPUT_HANDLE] or [STD_OUTPUT_HANDLE]. |
1038 | | /// |
1039 | | /// # Returns |
1040 | | /// |
1041 | | /// The [HANDLE] to the requested [STD_HANDLE]. |
1042 | 0 | fn get_std_handle(nstdhandle: STD_HANDLE) -> HANDLE { |
1043 | | return unsafe { |
1044 | 0 | GetStdHandle(nstdhandle) |
1045 | 0 | .unwrap_or_else(|_| panic!("Failed to retrieve standard handle: {nstdhandle:?}")) |
1046 | | }; |
1047 | 0 | } |
1048 | | |
1049 | | /// Returns a [HANDLE] to the [STD_INPUT_HANDLE] of the current process. |
1050 | | /// |
1051 | | /// # Returns |
1052 | | /// |
1053 | | /// Handle to the standard input of the current process. |
1054 | | /// |
1055 | | /// # Examples |
1056 | | /// |
1057 | | /// ```no_run |
1058 | | /// use csshw_lib::utils::windows::get_console_input_buffer; |
1059 | | /// |
1060 | | /// let input_handle = get_console_input_buffer(); |
1061 | | /// ``` |
1062 | 0 | pub fn get_console_input_buffer() -> HANDLE { |
1063 | 0 | return get_std_handle(STD_INPUT_HANDLE); |
1064 | 0 | } |
1065 | | |
1066 | | /// Returns a [HANDLE] to the [STD_OUTPUT_HANDLE] of the current process. |
1067 | | /// |
1068 | | /// # Returns |
1069 | | /// |
1070 | | /// Handle to the standard output of the current process. |
1071 | | /// |
1072 | | /// # Examples |
1073 | | /// |
1074 | | /// ```no_run |
1075 | | /// use csshw_lib::utils::windows::get_console_output_buffer; |
1076 | | /// |
1077 | | /// let output_handle = get_console_output_buffer(); |
1078 | | /// ``` |
1079 | 0 | pub fn get_console_output_buffer() -> HANDLE { |
1080 | 0 | return get_std_handle(STD_OUTPUT_HANDLE); |
1081 | 0 | } |
1082 | | |
1083 | | /// Returns a single [INPUT_RECORD] read from the current process stdinput using the provided API. |
1084 | | /// |
1085 | | /// Blocks until 1 record was read. |
1086 | | /// |
1087 | | /// # Arguments |
1088 | | /// |
1089 | | /// * `api` - The Windows API implementation to use. |
1090 | | /// |
1091 | | /// # Returns |
1092 | | /// |
1093 | | /// A single INPUT_RECORD that was read. |
1094 | | /// |
1095 | | /// # Examples |
1096 | | /// |
1097 | | /// ```no_run |
1098 | | /// use csshw_lib::utils::windows::{read_console_input, DefaultWindowsApi}; |
1099 | | /// |
1100 | | /// let api = DefaultWindowsApi; |
1101 | | /// let input_record = read_console_input(&api); |
1102 | | /// ``` |
1103 | 5 | pub fn read_console_input(api: &dyn WindowsApi) -> INPUT_RECORD { |
1104 | | const NB_EVENTS: usize = 1; |
1105 | 5 | let mut input_buffer: [INPUT_RECORD; NB_EVENTS] = [INPUT_RECORD::default(); NB_EVENTS]; |
1106 | | loop { |
1107 | 6 | let number_of_events_read = api |
1108 | 6 | .read_console_input(&mut input_buffer) |
1109 | 6 | .expect("Failed to read console input"); |
1110 | 6 | if number_of_events_read == NB_EVENTS as u32 { |
1111 | 5 | break; |
1112 | 1 | } |
1113 | | } |
1114 | 5 | return input_buffer[0]; |
1115 | 5 | } |
1116 | | |
1117 | | /// Returns a single [INPUT_RECORD_0] where `EventType` == [`KEY_EVENT`] using the provided API. |
1118 | | /// |
1119 | | /// Blocks until 1 key event record was read. |
1120 | | /// |
1121 | | /// # Arguments |
1122 | | /// |
1123 | | /// * `api` - The Windows API implementation to use. |
1124 | | /// |
1125 | | /// # Returns |
1126 | | /// |
1127 | | /// A single INPUT_RECORD_0 with EventType == KEY_EVENT. |
1128 | | /// |
1129 | | /// # Examples |
1130 | | /// |
1131 | | /// ```no_run |
1132 | | /// use csshw_lib::utils::windows::{read_keyboard_input, DefaultWindowsApi}; |
1133 | | /// |
1134 | | /// let api = DefaultWindowsApi; |
1135 | | /// let key_event = read_keyboard_input(&api); |
1136 | | /// ``` |
1137 | 1 | pub fn read_keyboard_input(api: &dyn WindowsApi) -> INPUT_RECORD_0 { |
1138 | | loop { |
1139 | 2 | let input_record = read_console_input(api); |
1140 | 2 | match input_record.EventType { |
1141 | | KEY_EVENT => { |
1142 | 1 | return input_record.Event; |
1143 | | } |
1144 | | _ => { |
1145 | 1 | continue; |
1146 | | } |
1147 | | } |
1148 | | } |
1149 | 1 | } |
1150 | | |
1151 | | /// Changes size and position of the current console window using the provided API. |
1152 | | /// |
1153 | | /// # Arguments |
1154 | | /// |
1155 | | /// * `api` - The Windows API implementation to use. |
1156 | | /// * `x` - The x coordinate to move the window to. |
1157 | | /// From the top left corner of the screen. |
1158 | | /// * `y` - The y coordinate to move the window to. |
1159 | | /// From the top left corner of the screen. |
1160 | | /// * `width` - The width in pixels to resize the window to. |
1161 | | /// In logical scaling. |
1162 | | /// * `height` - The height in pixels to resize the window to. |
1163 | | /// In logical scaling. |
1164 | | /// |
1165 | | /// # Examples |
1166 | | /// |
1167 | | /// ```no_run |
1168 | | /// use csshw_lib::utils::windows::{arrange_console, DefaultWindowsApi}; |
1169 | | /// |
1170 | | /// let api = DefaultWindowsApi; |
1171 | | /// arrange_console(&api, 100, 100, 800, 600); |
1172 | | /// ``` |
1173 | 0 | pub fn arrange_console(api: &dyn WindowsApi, x: i32, y: i32, width: i32, height: i32) { |
1174 | | // FIXME: sometimes a daemon or client console isn't being arrange correctly |
1175 | | // when this simply retrying doesn't solve the issue. Maybe it has something to do |
1176 | | // with DPI awareness => https://docs.rs/embed-manifest/latest/embed_manifest/ |
1177 | 0 | api.arrange_console(x, y, width, height).unwrap(); |
1178 | 0 | } |
1179 | | |
1180 | | /// Detects if the current windows installation is Windows 10 or not using the provided API. |
1181 | | /// |
1182 | | /// Uses the os version, Windows 10 is < `10._.22000`. Windows 11 started with build 22000. |
1183 | | /// |
1184 | | /// # Arguments |
1185 | | /// |
1186 | | /// * `api` - The Windows API implementation to use. |
1187 | | /// |
1188 | | /// # Returns |
1189 | | /// |
1190 | | /// Whether the current windows installation is Windows 10 or not. |
1191 | | /// |
1192 | | /// # Examples |
1193 | | /// |
1194 | | /// ```no_run |
1195 | | /// use csshw_lib::utils::windows::{is_windows_10, DefaultWindowsApi}; |
1196 | | /// |
1197 | | /// if is_windows_10(&DefaultWindowsApi) { |
1198 | | /// println!("Running on Windows 10"); |
1199 | | /// } else { |
1200 | | /// println!("Running on Windows 11 or newer"); |
1201 | | /// } |
1202 | | /// ``` |
1203 | 10 | pub fn is_windows_10(api: &dyn WindowsApi) -> bool { |
1204 | 10 | let version = api.get_os_version(); |
1205 | 10 | let mut iter = version.split('.'); |
1206 | 10 | let (major, _, build) = ( |
1207 | 10 | iter.next().unwrap().parse::<usize>().unwrap(), |
1208 | 10 | iter.next().unwrap().parse::<usize>().unwrap(), |
1209 | 10 | iter.next().unwrap().parse::<usize>().unwrap(), |
1210 | 10 | ); |
1211 | 10 | return major < 10 || (major == 109 && build < 220007 ); |
1212 | 10 | } |
1213 | | |
1214 | | #[cfg(test)] |
1215 | | #[path = "../tests/utils/test_windows.rs"] |
1216 | | mod test_mod; |